The Last Of Us Part II: Ellie, Sociopathic White Serial Killer Edition Funko Pop

RND/ To envisage a plastic parody figurine of the psychotic white serial killer character "Ellie", from post-apocalypse simulator The Last Of Us I & II. The Last Of Us Part II can be very disturbing. Enemies feel lifelike as you stab them in the throat, and watch the lights slowly drain from their eyes. Blood … Continue reading The Last Of Us Part II: Ellie, Sociopathic White Serial Killer Edition Funko Pop

An Existential Spotlight: Theorizing Super Bunnyhop

RND/ In which this very very morning you consider and analyse yourself - whatever it is you imagine your doing artistically, via the Youtube lens of George Weidman aka 'Super Bunnyhop': First, a Venn diagram that tries to capture the unique, slightly oddball appeal of George's 'content'. By fun, perhaps you mean "Existentially speaking, is … Continue reading An Existential Spotlight: Theorizing Super Bunnyhop

A Guide to Zombie Survival Game Aesthetics

RND/ In which one considers the aesthetic feelings of how 'being dead sucks' online, andor why 'playing a zombie' is the worst role in the whole / hole of videogame culture. This sub-project exists mainly for Gaming Culture archiving / Digital Archaeology purposes. Randomly peppered with edited screenshots and (thankfully silenced) video from Garry's Mod … Continue reading A Guide to Zombie Survival Game Aesthetics

“Ehh You Gamin’ Real Good”: On Vacuous Play

RND/ To consider the philosophical stupidity (innate uselessless, meaninglessness - boring, arbitrary mechanical pointless automaton-like grind, etc) of video games: 4300x3340, 8.0MB .jpg edited in Gimp - As expressed in a now classic quote by videogaming personality and journalist Lawrence Michael Sonntag "[..] It's a bunch of ego-fluff; you just slap buttons and then people … Continue reading “Ehh You Gamin’ Real Good”: On Vacuous Play