The Last Of Us Part II: Ellie, Sociopathic White Serial Killer Edition Funko Pop

RND/ To envisage a plastic parody figurine of the psychotic white serial killer character "Ellie", from post-apocalypse simulator The Last Of Us I & II. The Last Of Us Part II can be very disturbing. Enemies feel lifelike as you stab them in the throat, and watch the lights slowly drain from their eyes. Blood … Continue reading The Last Of Us Part II: Ellie, Sociopathic White Serial Killer Edition Funko Pop

An Existential Spotlight: Theorizing Super Bunnyhop

RND/ In which this very very morning you consider and analyse yourself - whatever it is you imagine your doing artistically, via the Youtube lens of George Weidman aka 'Super Bunnyhop': First, a Venn diagram that tries to capture the unique, slightly oddball appeal of George's 'content'. By fun, perhaps you mean "Existentially speaking, is … Continue reading An Existential Spotlight: Theorizing Super Bunnyhop

A Guide to Zombie Survival Game Aesthetics

RND/ In which one considers the aesthetic feelings of how 'being dead sucks' online, andor why 'playing a zombie' is the worst role in the whole / hole of videogame culture. This sub-project exists mainly for Gaming Culture archiving / Digital Archaeology purposes. Randomly peppered with edited screenshots and (thankfully silenced) video from Garry's Mod … Continue reading A Guide to Zombie Survival Game Aesthetics

“Ehh You Gamin’ Real Good”: On Vacuous Play

RND/ To consider the philosophical stupidity (innate uselessless, meaninglessness - boring, arbitrary mechanical pointless automaton-like grind, etc) of video games: 4300x3340, 8.0MB .jpg edited in Gimp - As expressed in a now classic quote by videogaming personality and journalist Lawrence Michael Sonntag "[..] It's a bunch of ego-fluff; you just slap buttons and then people … Continue reading “Ehh You Gamin’ Real Good”: On Vacuous Play

Achtung! On The Evil Electronic Art of Project Atlas

RND/ in which everyone's favorite dystopian 'near future now' ludocapitalist hyper-corporation announces the oh-so sinister sounding "Project Atlas" Dig the darkly laughable opening spiel by Officer Ken Moss, in which he proudly states his pure gaming heritage, aka "We might be utterly despicable if not outright evil - but at cold, dead mechanial heart we're … Continue reading Achtung! On The Evil Electronic Art of Project Atlas

Hypertography One Exhibit: Hudson Valley Ruins

RND/ to consider the strange psychological spaces of Hudson Valley Ruins [1] Part of the Hypertography One Exhibit to consider speaking around rather than about hudson valley ruins treat n as void or gap drawing different aspects of critical analysis to n like techno cultural vortex - at beginning of ok lord of rings movie … Continue reading Hypertography One Exhibit: Hudson Valley Ruins