Categories
Internet Art

Surprised Mechanic: Valve X-Ray Loot Boxes

RND/ To imagine a mechanic, surprised at the whole new (/unsurprising) level of general undead scummyness of Valve Hyper-Corporation and their new ‘French style’ X-Ray Loot Box bullshit, designed specifically to per-emptively bypass videogame gambing regulation.

Ninety percent of games lose money; 10 percent make a lot of money. And there’s a consistency around the competitive advantages you cr[e]ate, so if you can actually learn how to do the art, the design, and the programming, you would be consistently very profitable.
– Gabe Newell

1778 x 1879 .jpg

Surprised Mechanic: Valve X-Ray Loot Boxes

– Fuck Valve.

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Categories
Internet Art

Rubicon: On Valve’s Source Engine Two Physics System

RND/ valve’s source engine 2 “rubicon” physics system considered as concept

Part of the Hypertography One Exhibit

roleplaying as resarc ir happen across unusual document space while surfing liquid internets – entitled sergiy migdalskiy debugging techniques pdf – document from presentation by creepy valve hypercorporation regarding development of ir in house physics replacement for havoc engine code named rubicon

example ratist statement via experimental internet theorist for hire robert what/ consider something about valve / x internal elf documentation gives off unique quote existential mood tones – particular aesthetic feel ir often link to industrial research company as sum -imagined whole

while ir understand little about documents contents ir find ey document elf fascinating as potential form of post ballardian invisible literature which now might be termed hyper visible literature – internal documentation of hyper corporate system of mass cultural production widely shared / accessible to public / yet completely opaque precisely because of x instant holographic transparency

// how to play big science