Infinite Procedural Suburbia Simulator Game
RND/ To imagine an infinite, procedurally generated Suburbia Simulator game. Some example screenshots, taken from the excellent Terracotta by developer Olivia Haines. 3440 x 1440, 16 color .png In which such an emotionally overcast play-space would accurately express the feeling of acute terminal boredom, listness, flatness and un-profound everydayness experienced by walking around the houses … Read more