Tagged sinister

Achtung! On The Evil Electronic Art of Project Atlas

RND/ in which everyone’s favorite dystopian ‘near future now’ ludocapitalist hyper-corporation announces the oh-so sinister sounding “Project Atlas

Dig the darkly laughable opening spiel by Officer Ken Moss, in which he proudly states his pure gaming heritage, aka

“We might be utterly despicable if not outright evil – but at cold, dead mechanial heart we’re made entirely of warm, friendly little gamers – kinda like you dim plebian whales whose heads we happily spit upon from our brutalist corporate balcony on the 1000th floor, overlooking the burnt and pillaged colonial lands of the Video Undead muah-hah-hah-hah! *cough* sorry”

– Conceptual new media art, meant to look like secret official documents stolen by Allied data ninja forces during an alternative World Reality War 2 (when videogames won)

// how to play big science

Ian Bogost’s Persuasive Games Smells Highly Bogust

RND/ to imagine the persuasive / pervasive corporate smell of (apparently everyone’s favourite) alpha-Ludonaut Ian Bogost / his company Persuasive Games – as somehow ‘Highly Bogust’™

*sniff sniff*

Smells Bogust: Ian Bogost Persuasive Games

In which even the philosophically dubious notion that videogames can be used as remotely critical tools for endless good is turned into a bloody app

// how to play big science

Conceptual New Media: Lord Of Smiles

RND/ to consider lord of smiles – hyper congenial uber host / modern day Guy Smiley [1] presiding in permanent world wide gameshow society – constantly scoring every facet of ir existence  [2]

Lord Of Smiles

Update Patch

The Lord of smiles has a white western contender [3]

Reference Links

  1. Guy Smiley
  2. China’s Dystopian Tech
  3. Smirking Whiteboy

// how to play big science