Youtube Comments For Life Is Strange: True Colors (Screenshot)

RND/ To consider an edited screenshot of LOLtube comments for Life Is Strange: True Colors: 3023 x 1659 .jpg READY FOR THE MOSH PIT, SHAKA BRAH Acting irrational again. Something about 'Life Is Strange' makes my skeleton grate against itself. Probably its hateful, innate 'corporate designed hipness' (aka whiteness) and the bullshit unbelievable lives of … Continue reading Youtube Comments For Life Is Strange: True Colors (Screenshot)

(Conceptual Painting) Four Fames: Pulling Into Darkness On The Edge Of Town

RND/ To consider a conceptual painting based on four frames from Paris, Texas (Dir. Wim Wender, 1984): 9657 x 1431 .jpg This images meant so much to me, the first time I saw Wim Wenders classic existential road trip movie. As though America's great astral desert had been calling me all my idiot life. A … Continue reading (Conceptual Painting) Four Fames: Pulling Into Darkness On The Edge Of Town

Virtual Photography Exhibit: Global Videogame Capitalism and its Existential Threat

RND// in which you spent a year or more collating and editing images with what you term 'that special shine' - in other words "Hypertography: abstract conceptual images rendering strange the depthless virtual paradise of Global Videogame Capitalism (aka Ludocapitalism) - its hyperreal spectacle, its symbolic fiction and existential threat." That is, the threat of … Continue reading Virtual Photography Exhibit: Global Videogame Capitalism and its Existential Threat

The Tedium Of Control: 4K Virtual Photography & Critique

RND/ To consider a Control game / story design assessment. Via Visiting Resident Bureau Theorist Robert What. Some 4K Virtual Photography: --- Subjective philosophical note fragments arising after recent virtual engagement with Control simulation. Forward to Director Trench eyes only (Astral Plane.) 00: To consider Control as violently mediocre and terminally overrated by easily impressed … Continue reading The Tedium Of Control: 4K Virtual Photography & Critique

Explore Interactive Low Poly Dioramas Overland Without Goals

RND/ Oh to explore interactive low poly dioramas overland without goals: 3840 x 2160 .jpg, Overland game screenshot, edited in Gimp --- Example Reference Links Overland Game Jesper Juul: WIthout  A Goal Medium: Videogames Are Better Without Mechanics The Guardian: I don’t want to get good at gaming DIGRA (PDF): The Ideology Of Interactivity(Or, Video … Continue reading Explore Interactive Low Poly Dioramas Overland Without Goals