Rubicon: On Valve’s Source Engine Two Physics System

RND/ To imagine Valve Hypercorporation’s Source Engine 2 “Rubicon” physics system considered as conceptual art; Part of the Hypertography One Exhibit Roleplaying as a ‘Big Science’ Researcher, you happen across an unusual document-space while surfing teh liquid internets – entitled Sergiy Migdalskiy Debugging Techniques – a document from a presentation by creepy Valve Hypercorporation regarding … Read more