Tagged gamer culture

Jim Sterling’s Guilt Free Gaming Manifesto, 2020

RND/ To consider a popular ‘guilt free gaming manifesto’ as formally named in 2020 by The Mighty Jim Sterling:

Jim Sterling, ‘Guilt Free Gaming Manifesto’ 2020

FUCKING GRAPHICS, MOTHER FUCKERRRRR! (POPULAR GAMING MANIFESTO 2020)

“No think. Game good! Game good so no think about sad when fun good game is a big yes to play. Gameplay? Fun. Graphics? Yes. Politics? No politic. Because having politic make a sad time. And sad is a bad time to be. 10 out of 10 for good new video game, no lower. Lower is bad and game good. Videogames are never politic, so don’t question. Don’t challenge. Just consume! Only buy, thank you. Devs no put politic in game anyway, so don’t look. No question. No doubt. Don’t speak. No talk, only play! No think, only play. No sad because to sad is to bad and to bad is not videogames. Because video games good and happy and no sad. Sad is bad. So don’t be bad, because if you are sad, then you bad. You bad.”
– Jim Sterling, Shut Up, Stop Thinking, And Play Games Guilt Free

Jim clearly identifies the complicit, blindly consumerist, pro-industry ideology of mainstream ‘shut up and take my money’ gaming fanboy culture, and it’s classic Orwellian Newspeak style.

Example Reference Links

 

// how to play big science

Git Gud? Leet Gamers Cheated By Global Videogaming

RND/ to consider how [/the laughable notion of] ‘1337 gam0rz’ are themselves (anti-ironically) cheated by the [/mere existence of the spectacle of the] culturally unregulated, multi-billion dollar Global Videogames Industry – already a towering monolith of raw, often cruel Ludocapitalist power:

5760 × 2851 .jpg, compiled in Gimp

Git Gud: Leet Gamers (Lol) Cheated By Gaming

In which some don’t grow, or improve as people. Perhaps by seeing videogames as a shortcut to real life they gain nothing. To consider all ‘victories’ in videogames as deathly hollow – cosmically empty electronic voids where nothing (other than one’s real life) is in fact risked, and nothing (apart from false senses of ‘achievement’) truly gained. That it’s desperately sad few care to know the difference.

Example Reference Links

  1. Nexus Mods: Sekiro Fps Unlock And More
  2. New York Times: Video Games Are Destroying the People Who Make Them
  3. Paste: The “Git Gud” Mentality Is Why People Don’t Take Games Seriously
  4. Globe And Mail Review: Ready Player One is a trash heap of cultural nostalgia
  5. Game Rant: Game Industry Wants World Health Organization to Reverse Game Addiction Classification
  6. Rage 2 As The Worst (Most Hollow) Videogame Of Modern Times