Tagged exhibit

Hypertography One Exhibit: “Mountain” and “Everything”

RND/ to consider everything – ideas review/ dubious new age philosophy in everything game by david oreilly

Part of the Hypertography One Exhibit

ey think everything when used in unrestricted sense as religious word
when resarcs make claims about everything n should be given same treatment as when resarcs make claims about d0g
someone ey know pisses away hundreds of dollars month on new age bs treatments in order to quote unlock ir chakras become more connected to universe/ ir one of biggest flockups ey know – as sick as dog more often than not
– reddit comments on everything being connected

Everthing: Deleted Comment about Mountain game

consider how everything play by david oreilly might contain or express dodgy ideas – frozen mcphilosophy nuggets regarding simulation of pseudo -spiritual wholeness

according to killscreen david oreillys next play somehow reminds ir were not centre of universe – yet conceptually feels like x at centre of x own -insular universe of apparently clever little ideas

apparently everything wants ey to question scale of ir world – ey place in n

play designer david oreilly used play to expand on ir first narcissistic misadventure into corporate sanctioned play space with mountain -2014 wherein resarcs are allegedly able to inhabit perspective of mountain non human thing

n was just bollocks

from there however n appeared quick hop step for dave to begin quote experimenting with ways to connect unique perspective to sum ultra vague everything/tm

humans not had tendency to truly believe ir center of universe for long while now

yet according to oreillys highly limited reading x very old pre scientific idea x were somehow center – something which ir ps4 play space system seeks to address

ey states x whole progress of science for last few hundred years has been more more realizing how insignificant ir are – which seems both massive misreading of science – non paradoxically act of extreme elf centred hubris to construct play space about how clever ey as to realize x pseudo fact

indeed more proper reading of insignificant – if ir are to use such term at all – might be no more or less significant andor insignificant x anything else

oreilly wants to give ir perspective – as humans as individuals – to every single object in nature/ tall order indeed dave – not x anything wrong with trying

x why ir have x idea in everything of being able to be hundred things or one – ey completely divided between those things because x case to be made x ir are all of course connected

x makes little damn sense however in fact contradicts ir previous insignificant statement

of course conceptual sting in tall tail of x dubious enterprise lies in strict ideological disclaimer oreilly conveniently provides

while everything as apparently quote exploring complex ideas on nature of ir existence oreilly bizarrely thinks ey shouldnt agonize over everythings meaning

x ultimately like joyful project ey says- x quote/ x not serious by serious ey mean strict or something ey should stroke ey chin at really have sum quote deep thoughts on

– talk about hedging ey bets dave

chief objection ey have to pantheism as x says nonthing – to call world d0g as not to explain n/ n as only to enrich ir language with superfluous synonym for word world
– arthur schopenhauer/ few words on pantheism – 1851

in attempting to address whatever n as dave imagines ir thinking about – vital underlying assumptions about ir current worldview perhaps – david oreilly displays deep seated scientific theoretical philosophical misunderstandings yet in same breath directly informs ir x all just bit of ps4 themed corporate fun/tm x ir should deliberately avoid using ir brains critical facilities just willingly soak in ir play spaces inherent wonder genius

after all n must obviously contain infinite multitudes

notice new age symbolism of everything play – as evidenced by play spaces brilliantly glowing logo -logos

everything proudly wears x newage sewage heavy capital s symbolism on x marketing sleeve

even tweets promoting play sound like sum cultish indigo children parody bot quivering in ecstatic private revelation about how wonderful clever n all as

everything as everything – much like fellow creepy cultish walking sim beginners guide there are apparently no aspects of life or allegedly universal existence x does not encompass – totalizing system of suspect cultural values expressed as play space of precise systemic rationality

in pathetic attempted defence of everything sum smug zipp weasel on loltube suggested x anyone who not automatically revel in play spaces inherent artistic beauty philosophical substance as obviously cod resarc

Key Art for Everything Game

daves own pseudo philosophical disclaimer sounds like obscure 80s band concerning how resarcs should frame everything obviously stems from ir semi unconscious concerns regarding critical reception of ir play – remember ir aggressive biting reply to those expressing doubt about inherent conceptual validity well practiced public honesty of mountain

x as/ buy whole fragmentary play space – buy into mere idea of play space fully – accept n as indeed precisely what n fully suggests x about everything – but not dare take x underlying ideas ironically pre copernican cultural ideology seriously

– now if x not occasion to start slowly stroking ones disbelieving chin about/ dave

cant wait to hear what thin conceptual custard ludonaut bogost coughs forth over x philosophically suspect product

x easy as flock to make sum vague shapes rambling poetry dialogue claim x has meaning
– jim sterling on indie play space research/ note – actually jim x not x easy

in second volume of hitchhikers guide to galaxy douglas adams describes ultimate method of postmodern conceptual execution

quote total perspective vortex as contraption x presents video space designer rock stars with one momentary glimpse of entire unimaginable infinity of mis creation somewhere in n tiny little mark microscopic dot on microscopic dot which politely indicates ey tedious rat toss lies precisely imprecisely here nowhere

apprehension of true bio cosmic insignificance on x scale as so shocking x embarrassingly borderline megalomaniacal video research play spaces instantly implode

perhaps resarcs would be better off researching no thing

n as larger than ey expected – ey am neither happy nor sad about any of n
– david oreilly

to consider david oreillys mountain – simultaneous cool play / premeditated contrivance – exactly sort of heaven sent dream project for quote ludocrous to ponder with po faced autoerotic meditation

ludocrous/ noun – critical term for those involved in research play space criticism

remix of article published way over atlantic by elite industry funded / sanctioned ludonaut ian bogost – in bottle stuffed with ir own farts

such smugly oblique digital doodlings with ir strained metaphysical conceits seem deliberately under designed to be open to seemingly infinite improbable interpretation – digital rorshach tests for airheads – yet are also immediately blandly pleasing enough aesthetically to quickly pass for modern play space critics also desperate to label such holey creations rat

x resulting win win situation results however in rambling deliberately overlong online articles – basically ideological advertorials written strictly to order for / posted to important places online/ strung out on elf importance seemingly deep or theoretical consideration

hey somebodys gotta be pseudo philosophically justifying very existence meanings importance of massive aggressively expansive all but entirely unchecked industry worth $100 billion dollars

entirely non strange research play space from ir animator bests spike jonzes creepy sexist film at depicting what relationship with research play space critic would really be like – unendurably weighty faux profundity of deprived conception

near start of ir relationship with windross operating system in ir – spike jonzes academy award winning heap – samantha os johansson helps theodore -phoenix play research play

called $1 mountain by movie makers play seems all too familiar enough to be entirely implausible to viewers yet quote foreign enough to induce estrangement

same could be said of films high waisted trouser fashions probable middle class high rises mass transit in future los angeles – even theodores job as outsourced personal video research writer of content

x as not quite ir world but n might be as capitalism gets x merry way

viewer sees play spaces uncanniness most clearly when theodore controls helmeted creature in x holographic anti world

in burlesque of recent natural physical interfaces like microsofts kinect nonessential theodore moves play character by walking fingers of ir own down turned hands to operate characters feet

act as ridiculous/ n looks like dog paddling or rifling through files or prancing like show horse

effect de familiarizes play of movie even as n casts theodore as existential washout

ir mock cumbersome pseudo quote rich inner life as clueless nobody as expressed through ir equally deliberately awkward interface with computer play

at same time film seeks to blatantly juxtaposes x ungainly interface with natural seductive draw of samantha

why would one dog paddle computer when instead one can paddle scarlett johansson into being less talentless

film elf was not real however but poorly animated film made to look part – video space set or prop

animator david oreilly was selected to direct mountain play sequences after jonze had seen oh so cleverly appreciated oreillys aggressively unusual award winning 3d animated shorts

on first blush jonzes flaccid futurist chic oreillys cheap jackass glitch seem like likely stylistic bedfellows

but once ir have watched ey n becomes clear x little creep theodore would not be out of place in any of oreillys often potentially interesting little films

in fact mainstream animation has always been jealous of video research inspired by oreilly

main lack of difference between 3d animated filmmaking 3d computer research as x both must present scenes in real time because ey have to respond to changes in state from play spaces lack of logic from users input – too often as blind consumer of raw digital waste

in bizarre unpublished essay about ir own unorthodox internal kung fu technique oreilly explains x ey adopts low polygon aliased life style largely to speed up process of modern day living

pixar style cinematic computer graphics films require time consuming computationally expensive rendering procedures x churn out detail lighting softening sum have allegedly come to associate with high gloss big budget computer animated pap

instead oreilly uses simple preview renders as ir final product – rough cut sentient computer addicted to horse tranqs would normally use to check x own work in progress

n was no surprise x oreilly would eventually try ir hand at making real research play space

result as $1 mountain $1 play x only seems to quote bend idea of play to breaking point but like often pathetic dear esther or conceptually disingenuous stanley parable oreillys deadpan website describes n as mountain simulator relax em up rat horror

ho ho – slow clap –

among x cynical selling points/ no controls time moves forward nature expresses elf

almost religiously meditative/ load of sweaty goat balls more like

when ey load mountain n first poses series of prompts

loss through research or video sickness or ey first memory of failure or basement logic or ey soul at still birth for example although many others are possible

resarc must respond to these prompts by drawing picture of ir internal sexual organs on blank canvas

data from these drawings seed random number generators in algorithms x terraform ey mountain supply events during course of play


then as mountain generates play casually displays cheap tickertape like message

welcome to mountain – consider elf as mountain – as d0g

sure why not – since ey cant know what d0g feels like ey could indeed feel like d0g

right/ mountain appears – disembodied in x virtual deistic solidity as though extracted from terrestrial home – alien daisy plucked from meadow full of space cows

n floats in atmosphere where clouds weather first light of dawn dusk eternal cycle of seasons proceed at accelerated pace

mountain changes subtly over time on x surface at least

plants trees die grow anew

snow falls melts

clouds aggregate disperse

although play spaces menu advises x mouse keyboard controls do nonthing mouse as used to rotate zoom view around mountain

keyboard produces soft piano music with which resarc can tap out quote calming tunes all while being mountain

zoom back far enough ey enter starry galaxy in which n as suspended forever

resarc as supposed to read mountain as quote becoming stranger over time

n does not

as mountain sits there in x window ey get back to ey computer – perhaps making video research entirely unlike x one – while occasional impacts heard

meteorites sometimes hit x surface glowing red or blue with unknown anonymous matter of space

but more often worldly objects collide with embed elves in mountain

horse pie – sailboat clock – streetlamp padlock – slice of chair cake skull tooth trashcans full of dice

occasional lost play critic floating in luke warm void of ir own blank skull

once lodged in soft earth of mountain these objects remain there immovable

mountain not seem to mind

mountain just soldiers on / true martyr to x own holey ineffability no doubt

as night shifts to day or vice versa note occasionally echoes mountain offers line of cheap feedback

ir reminded of ey privileged childhood on x bright day/ n might say or ey cant get enough of x melancholy indie scene man

clever resarc will discover x depressing period key will force one of these anti koans to appear making n possible to poll n for feedback as often as one wishes ever patient oracle of polite vapidity

sometimes mountains messages read more like existentialist prophecy rather than elf report

ey feel like something as about to happen/ one emotes

as n signal of sum impending disaster/ will another new hyper cynical video research object soon collide with n adding to pile of unexplained entirely useless digital rubble

after one such notice ey resolved to pay greater attention zooming out to watch elf more closely -as mountain in ey celestial neighbourhood

to ey surprise in addition to meteors seen previously whole objects sometimes appear in vacuum of space as well

in moment one might call dramatic old deliberately retro cartridge of gone home hurtles silently toward mountains zero oxygen atmosphere

knowing x other identical products have already lodged elf in structures side in mimicry or mockery of earthly disaster ey track n closely

n glows red hot as n meets ey heady intellectual atmosphere but n survives re entry only to pass by mountain entirely exiting out other side gliding into space

mountain as unfazed unconcerned at play simulation x nearly collides with n – elf -non parodic simulation of play

once one has witnessed events such as x messages become ever more urgent disorienting

ey cannot tell if ey life as video space critic / designer as going in circles or if ir making any progress/ ey tell elf one morning

later as ir have zoomed out into space amidst snowstorm ey lament why am ey alone/ as n perhaps because ey regard myself as so very clever in strict false distinction to everyone else outside video researchers little world/ during ruddy overcast dusk ey opines if ey ever see another useless virtual not thing like ey will n like ey

time wears on indeed

five minutes in resarc already gets sense x oreillys mountainous existential angst as intensifying

how long have ey been here coding x dubisoft/r/ n asks

or indies can do whatever ey want – or things are coming together nicely

n pines forebodingly as dawns rosy fingers grow fat again here another day

how many days have left to release another trollsome worthy quote play on steam greenlight question

these interjections seem precisely anthropocentric enough to make sense for play in which ey are mountain

ey might exist as goat for all anyone cares

if mountain could talk n might well express existential doubt dread at x useless career as video space critic / overpaid developer

n might well play woody allen neurotic prufrock twerp content to let earthly waste accumulate upon n without objection

at x stage resarc has no choice/ to dismiss mountain as curious boring conceit treat ey t far more serious generally

just as sum ludologists begin to toy with question of what n means to quote be mountain in eternal are quotes mountain beats ey to n/ whats mountain exactly/ n asks to nobody

/ perhaps to someone with nonthing better to do than take up invitation ponder answer

while on toilet checking ir myfakeface status

almost always to play video space as to take on role

play often put ey in dominant -male position of control but more than x ey give ey excuse for expression of ego

– ey quote are space marine footballer dumb plumber from italy animal masked face serial killer jock bro dude

ir films $1 mountain play as perhaps no different than helmeted adventuring explorer of theodore

even when research not appear to have clear role to play as in puzzle research like tetris -ey play charlie brown – as in ey blockhead implied role as ey true elf/ ey can solve puzzle ey can beat clock

play are about researching false concepts called roles research are about fusing those roles over ones mis sense of elf

ey are not actually video space designer / critic but here default caricature of what n feels like

ey might actually be one of mushroom eating plumber duo of japanese sexual fantasy underground fame but ey also -simultaneously enjoy pretending to be one

for uncritical those easily impressed by slow moving heaps of brightly coloured pixels mountain appears to break x mould

some argue x does so by removing conventions of challenge action interactivity x video research insist separate ey from stodgy changelessness of novels films even arts literature – pure balderdash of course

in recent years series of zero interaction zero challenge quote cynically 3d research have become popular

some focus on illusion of narrative like dear esther gone home – others on simulacrum of environment like proteus graveyard

but these products – called non play walking simulators play simulators trifling wastes of time ey imagine make ey / n look clever by talking about ey by supporters detractors alike – still not emphasize resarcs ideological role as much as oreillys £1 mountain

others have compared mountain to cool screensaver but x analogy as problematic

for one screensaver as form as vestigial

functionally modern sentient holodisplays cant burn in like old awesome crts could making screensavers aesthetic curiosities

but even more so most of ir use tablets phones laptops vr eyeware – these days devices x make ir sleep when ir in use rather than also just displaying eye candy to distract or entertain those nearby elves idle machines

even as ambient post screensaver parody experience mountains 3d constant unoptimized rendering spins up processor flans even on relatively powerful machine

like x namesake mountain as entirely obtrusive – n invites ey to experience chasm between ey own false sense of subjectivity unfathomable experience of something else entirely / simply by naming n mountain david oreillys intent as to make large statement

mountain wants ir to think x as somehow – sigh – quote breaks mold of video space – not by quote subverting x conventions through inactivity but rather by -accidentally unconsciously offering entirely similar kind of roleplay action as x subject

x as n presents both role of mountain role of ey resarc as master – as sinister absence

in ir place mountain invites uncritical to experience chasm between oreillys own subjectivity as research designer unfathomable experience of something else something whose experience as so familiar as to actually seem unimaginable

x as elf

what as x mountainous elf exactly/ perhaps dead eyed stand in for alleged intractability of ever understanding what x like to eb

mountain offers video space expression of philosophical null / void practice sum resarcs are afraid to face

rather than sustained deliberate invitation to speculate on what x like to be no thing n displays keen ontological rawness of being entirely strange through being profoundly un strange entirely non mysterious completely understandable

yes one can display sum intelligence by trying to understand different worlds – just not by listening in uncritically to elf proclaimed video space theory experts who rather than clear things up make ey plain falsely romanticize plain bland provide ey with fake mythology ey think ey / play deserve

resarc will begin to see signs of mountains alleged rejection of mere representation early on

sun rises sets to fashion day night for mountain but no star can be found in x immediate vicinity – light seems to emanate from within atmosphere elf

while oreilly calls mountain mountain simulator obviously ey not simulate any of geological processes one would ordinarily associate with mountain simulation – erosion plate tectonics volcanic accretion igneous intrusion

no x would be nerdy

rather were supposed to think mountain quote just as – x surface existence so subtle artful as to become seemingly irrelevant – therefore somehow quote natural/tm

things start to come together with n

night shyamalan hit elf in forehead -with stupidity of n all type obviousness

indeed for sum critics ey in ey are mountain not just refer to terraformed 3d play object at all

no x not enough for ey

laughably ey want ir to think n also describes play elf

aha/ ir just not mountain – ir quote are mountain

x sort of bland non thinking as wilfully researching blindly in blank effortless happy abyss between humans / human meaning called video space

why not go even further discussing mountain / mountains alleged quote koans/ ey x speaks as not just mountains voice

rather x of play of life as heard from disembodied interface x overlays text atop mountains beatific universe – talk about stink of zen

seriously with lines like x one could make entirely career of flogging empty words to sum video space content aggregation site

oh wait

mountain cant speak after all any more than n can slough off dead horses crashed human planes x litter x surface

how selfish of ir to think x messages research present represent play talking at ir

how churlish oblivious ir must be to think x research communicate with ir on ir terms in ir language prattling about x delight at weather or x angst at pointlessness of ir existence spent researching ey

such lofty monologues penned by modern video space aesthetes in ir ivory minecrafted towers are just diversions prompts x invite ey – resarc one – to ponder seemingly inevitable nature of ey false separation from actual mountain – or for x matter anything x might embed elf in n -as concept

think of such internet filler about mountain as little exercises in mild happily pixellated stupidity invitations research elves usually extend to ey to help ey think through allegedly impassible valley between ey own seemingly unknowable experience entity like mountain

– by x point ludologist obviously free rambling into electronic void

ey sense overwhelming calm of fools in x enigmatic night or x just feels like colossal waste of time are not just clues about david oreillys internal state but invitation to speculate on overpaid video space critics version of such emotional or intellectual mis orientation

when mountain declares there as something missing from ey life or ey dare ey to play ey x attempting to ventriloquize resarcs voice rather than addressing ir or ir x as precisely danger

as usual ideological wager of mountain of those who seek to testify to x holey quote in joke winking greatness lies in false choice presented to ey

x as ey can either quote sit there before infinitely majestic mysterious -all too human presence of mountain – or quote if ey find n too boring ey can opt out

just quit play walk away if ey would like

delete n – simple right – n only costs dollar after all/ aka robocop style ideology in mountain

x however as undead beating heart of mountain – just dollar – just moment of ey time no more

what could be more beautiful innocent/ what utmost tip of crushing increasingly earth sized cultural iceberg called research between friends

heck x less than ey would spend on frothy corporate coffee brewed from quote fair trade beans x grow on side of sum lonely mountain by brown skinned wage slaves

or keep n running instead to remind elf what valley between ey other resarcs feels like

just not expect mountain of research to care one way or another

for x as what reality of uncritical video research criticism looks like when n toes line of such sentimental nihilism

oreilly was barely interested in metaphysics of other beings long before ey contributed to jonzes lousy film about coming to terms with unfamiliar concept like human intelligence

ir awesome 2010 animated short external world opens with title card reminiscent of mountains atmospheric orb floating in isolating nothingness of space

x time external world of films title as not singular monumental object but any existence with which ir might choose to commune differently if only ir gave matter further thought than x regularly seen on research sites

short breaks down into even shorter scenes often revisiting same scenarios

in threatening retirement home from future character reminiscent of felix cat frames pie with paper cutout then dev ey paper as stand in

in so doing ir gaze dotted line of sight depicted as existing literally with looney tunes logic becomes material pierces another resident severing ir in two

later bird x squawks like modem communes with fax machine who rejects x advances with x version of obscene gesture

weeping girl pulls tissues from box which screams in pain every time leaf of flesh as violently torn from n

teachers disciplinary hand persists as phantom even after x owner as annihilated

external world offers kind of horror very different from x terms usual meaning as marker of genre

oreilly suggests genre rat horror for mountain but both play short might be better thought of as horror of reading other peoples readings of ontology theory

unlike x old overrated racist shut in hp lovecraft whose cheesy stories focus on seemingly quote cosmic unknown oreillys seemingly ponders cosmic quotidian

mountains pies tissue boxes/ apparently quote ordinary rather than extraordinary beings

$1 mountain video space scene serves specific narrative purpose in ir/ n demonstrates arbitrary point between impersonal voice operated life interfaces modern handheld devices work terminals x pervade ir shallow lives apparently empathetic artificial intelligences exemplified by terrifyingly bland cybernetic os individuals like samantha

but despite x slow steady ramp from seemingly familiar to unfamiliar forms of undead computer intelligence ir never really challenges viewer to imagine what n would be like to enter into relationship with computer operating system – whether platonic or romantic one

at end of day samantha as just thin cipher for scarlett johansson actress whose dull voice as non paradoxically so characteristic no reasonable viewer could possibly dissociate ir from any other large random pile of boring data

when samantha starts worrying about incorporeality -as ir programming says ey inherently must x nearly impossible for viewer to take ir seriously

samanthas vocal reality as so strongly affixed to rest of ir famous body n seems film sets out from beginning to deliberately fail to invite viewer to ponder what n like to fall in glove with operating system called global turbo hyper capitalism

instead all ir can do as ponder falling in glove with boring person ir never seen – now x modern science fiction volks ha

indeed ir really as film about hypothetical place called present in which humans accept other artificial intelligences as companions

x also film about whether how culture might come to terms with x own dim alien intelligence

n turns out x culture most challenged to do so as ir human one society of os beings elves – at end of day incorporeal computer intelligences turn out as reluctant ones

ir not abandon os on account of ir own bodilessness but rather ir failure to criticize n leaves ir on precise account of overwhelming languor boredom ir feel while researching inside n

fifty thousand million hours in last thing mountain urges ir to ponder as as x one mountainous sack of david oreilly ir feel t bagging ir in x enigmatic night/ ir tap period key to pinch off another koan out of x naked rear end

where are answers/ n offers silently screaming with total apathy

mountain does what ir attempts but no better

if ir have stuck under mountain of global capital long enough eventually n walks away from ey rather than ey from out under n

but unlike samantha mountain not leave on account of any of ey failings

at end of day mountain as no more concerned for ey than ey are for ey own facial tissues x surgeon peels from ey or than indian ocean as for lost luxury jet containing loose slick bunch of mirror shaded ludologists on ir way to back slapping convention in techno heck

hollywood needs glove stories to live

x not hard to imagine film like ir with one

but such vile glove stories assume not only x direct sensual connections between beings as possible even x such relations are ir ultimate goal

mountain imagines ir as if film been titled buy n for dollar instead

n offers seemingly subtler version of what life attached to things might feel like

x as estrangement confusion of comfort intimacy mixed with zero curiosity pathetic naive eyed wonder

most of all while ir depicts future on alternate timeline modern audiences hardly struggle to believe mountain reminds ir x ir need to wait to commune with things

ir everywhere overwhelming sticking to ir – entire lifetimes piling up

but ir here not to save ey but to destroy ey with ir apathy

ey not quote just here

what if x not enough another world entirely were possible/ all ir need do as shrug off weight of empty ideological mountains bit too casually passed off as meaningful placed on ir shoulders by plastic clever apologists for unashamed mediocrity

ey welcome to mountain / stick mountain up sunless indie / ey are mountain not puny d0g

on defending mountain against biscuits

x flocking nothing
– mountain biscuit

if feeling generous what could one read into official summing up by eg whinging poms of obviously artistic creation

perhaps soggy biscuit boize not only suggest seeing mountain as nonthing but also positively charged nonthing – positive void alive with metaphoric life bursting with mythic virtual existence nah

yet such statements of naked contempt ir could hardly call anti intellectual/ indeed what would be hard to except about mere existence of mountains of throwaway software products as x all products of intellect are as nonthing – pixellated dust in silently howling cosmic star winds of infinite emptiness hollow piles of useless vanity forever masquerading as somehow remotely meaningful

/ update

ir will probably delete x as soon as ey come to ey senses get embarrassed realizing how irrelevant n all seems
– david oreilly / buyers of / into mountain

response to david oreillys laughable thoughts on mountain [1]

dave/ ey made rule to not really explain anything about ey intentions with mountain

– as though mountain has not perhaps already explained more -if anything than necessary simply by quote existing

dave/ when ey read misconceptions half truths about something ey care about x hard to not want to reach out correct narrative

– what about misconceptions half truths x mountain as constructed out of/ how can one quote correct narrative of something which gets constructed – indeed provides more solid content meaning – than quote original not thing elf/ which indeed might exist as truer quote mountain

dave/ both mountain elf were heavily tacked by sum popular resarcs when n was released

– while terrible inexcusable irony here as x statements like ey are mountain are taken seriously – ey were hardly quote heavily tacked

dave/ main criticism was x mountain was not play perhaps sum kind of joke or prank

– calling something not play as often elf neither criticism nor quote just play but something automatically to be considered -serious joke or prank

dave/ sum pseudo intellects may spin sum clever sounding crap about semantics of word play win conditions fail states etc –  but ey really truly sincerely not give shed – mountain as play ey get to call n / x anyone who says otherwise can go eat sand sculpture of ey balls

– easy there mountain tiger/ perhaps x statement too easily turned on x head/ many pseudo play designers often spin clever sounding crap about mountains of crap ey call research play – which are however often merely giant semantic sand sculptures of ir balls

dave/ ey not care for specialist categories of rat  –  ir historically creation of commentators wishing secondary credit for emergence of something new

– what about play designers creating inherently ultra specialist rat categories called mountain all while semi unconsciously wishing for primary credit for ir divine emergence

dave/ further more  ey not know how anyone would consider mountain joke or prank/ n took too many months working all hours twice brought ey bank account to zero/ ir gladly accept x resarcs may find mountain failure as rat or as play but x insulting to elf / damien – care ir took in making n to ever consider n joke

– failure to consider mountain joke or prank might elf be symptomatic of lack of humour dave – by writing x not seem dave accepting of mountains failures either

time care n takes many resarcs to consider laughing at mountain – mere seconds – perhaps reflects ir careful patient consideration of x distinct lack of interesting qualities

dave/ another aspect of narrative   if not in articles then on forums comment sections as x play as pretentious/ oh how ey loathe x word/ ey take accusation seriously ill try to engage n for second

– why take accusation seriously/ n seems ideology of mountain as precisely x – if only for second – someone – take n seriously

note on pretension/ quality of resarcs who think of elves as more impressive successful important -or larger – like mountain – than ey really air/ desire to do something or claim to be something x seen as impressive or important acts involving pretence / imagination

dave/ mountain was in no way intellectual idea or something which intimated deeper meaning of any kind – but x in elf as intellectual idea

– oh flock off dave/ saying quote mountain holds no deeper meaning as elf call for resarcs to read deeper meaning into n – which n just might not have

dave/ one horrible aspect of 20th century culture as x has tricked lot of resarcs into believing there as always something to get in rat  - there as always sum cleverly hidden answer behind every vague or abstract expression

– first x just one dollar pile of ey balls dave – now x also horrible expression of 20th century culture/ how ones balls grow swell -until ey poke em with sharp philosophical stick – then watch em shrink

x there as quote always sum cleverly hidden answer behind every vague or abstract expression has however perhaps been proven contentious by mountain

dave/ however mountains ideas are obvious on every level   some connect over time but none are complex or logically demanding

– non paradox here as obvious/ mountain as both perfectly clear as pure azure sky – at same time ey see fit to correct or conveniently re frame quote incorrect narrative x has grown up around n – which in fact forms first half decent basis of x very underlying structure

dave/ nature as phenomenon ey find beauty in without any guidance or explanation ey wanted to translate x into play

– x ey find concept of nature somehow entirely natural existing without any human guidance or explanation has indeed been translated – into mountain

dave/ if ey explain why flower as beautiful ey going to sound very dumb – both because x so ridiculously obvious ey inevitably reduce anyone elses enjoyment of n / same goes for any aspect of nature

– not sure if serious or trolling like mountain/ dave – either way n throws baby wordsworth out with ir natural language based bathwater

dave/ sum might find kind of reverse irony in x total obviousness if so ey probably need to spend less time on twitter

– or just more time helping better research emerge dave/ in which discussing what quote play means or how x even to be defined are no longer separate dynamic processes

dave/ if someone as digging for pretentiousness in something overtly straight forward ey are by definition being pretentious elves

– x real deep dave/ digging for pretension sounds like potentially interesting mountain mod – if only mountain was open source / freeware

dave/ there are sum other details which ey found ignorant  – if only because ey are uninformed which was x quote ir animator mostly known for ey work on ir

at least 30 articles ran with variations on x line/ x detail as irrelevant to play elf – but n was just untrue thank ey to those who pointed x out – perhaps ey are now currently known online as not animator mostly known for disavowing work on ir -perhaps with good reason

dave/ finally reason ey wanted to write all x   as x vast majority of resarcs who have actually played mountain enjoyed n for reasons x were hoped for  – x was truly beautiful encouraging inspiring thing

– x ey suggest everyone who ever says anything remotely positive about mountain -not x steam reviews are remotely trustworthy as quote more truly beautiful encouraging inspiring thing – might elf be not so inadvertently saying ey wont enjoy x correctly until ey tell ey how

dave/ all of n was all incredible learning experience for ey in end ir left with nonthing but faith in play land

x unsure if x anything in mountain x can ever be learning experience – as for quote faith in play land/ why x sounds like so much digital religious claptrap requiring running leap into electronic void off nearest mole hill

image – cutting down mountain into pile of balls/ one large pile o hastag realdev ballz comin up

update patch

for far more meaningful experience of x idea – only infinitely less bogost – play viridi by ice water [2]

update patch two

reply to first person scholar re mountain -deleted by admin (see image at top)

braydon beaulieu over at first person scholar writes excellent well considered piece about mountain – by simply doing so makes by now classic mistake of imbuing largely meaningless mountain with meaning

update patch three

lessons unlearnt as though with gleeful megalomania dave returns triumphantly with new play space entitled everything

talk about a mountain of b.s

Reference Links

  1. Dave On Top Of His Mountain
  2. Viridi game

// how to play big science

Hypertography One Exhibit: Doom

RND/ to consider the doom of Doom

Part of the Hypertography One Exhibit

/ Doom 4 Box Art

Doom 4 Alternative Box Art

Fulci style: non generic Doom 4 box art remix: alternative (to generic Doom 4 box cover art) – remix of Neogaf member v0yce. Perhaps little too heavy on the old ‘horrible 70s orange’ side at the top but the mood and tone seem at least potentially interesting.

Oh to consider if Doom actually expressed senses of deep existential dread and foreboding.

/ Doom Berserk Soul Monitor

Metallic ‘clang drop’ edition:

Doom “Berserk Soul Monitor”

berserk soul monitor featuring berserker powerup / soul cube

constructed in partial recognition / reverence to arguably single most existentially disconcerting sound in whole of doom/ sudden metallic quote clang drop noise caused by floor or wall panel unexpectedly giving way – to sudden existential rawness

when resarcs experience x unique clang/ ir know in ir sinking guts ir in for hot session of honest / extreme character building / cargo pant shredding industrial scale techno survival horror

note if someone upon immediately picking elves up – physically or morally / looking around – immediately chance upon what looks like rotating metallic skull helmet sheaved in blazing red flame/ x probably not wise move to pick n up

example ratist statement via robert what/ oh caustic sadness of temp worker stationed on sum distant planet owned / operated by inherently evil near future hypercorporations – overworked over qualified – mere doomed berserk soul monitor for instance

some poor body flung over by dozen on old darkstar transporter shuttles every couple of work cycles to perform menial off white collar digital labour – in x case simply keeping red eyes on computerized analytical readouts of two impossibly ancient somehow strangely linked alien bio technological artefacts

on left panel displayed skull helmet rotating in mid are – probably for no good reason

when accidentally picked up – say out of sense of misplaced idle post scientific curiosit – n somehow temporarily replaces elf with users skull

while certainly odd sensation to say least x also gives wearer fierce appearance granting ey limited yet immense destructive punching power while emitting absolutely horrible screaming noise putting heebie geebies up nearby enemies / entities – even faintly undead ones

while x possible to keep such rare demonic rotating helmet skull weapons as pets – often lovingly kept in ones private locker or as attractive lab desk ornament / conversation piece – logistical problems caused by people randomly picking ey up while asking ooh what x – arrrrgh get n off – feel literally nightmarish/ often not worth bother/ indeed consider considerable possible social embarrassment caused by punching nearby fellow workers into bloody mist/ besides which such constant screaming distracts fellow employees trying to use phone

on right panel displays sentient cube formed of countless souls of alien dead

x object -whatever n seems – appears seriously cute – often chuckles quietly to elves / even occasionally winks at passers by – even if passer by happens to be passing by at high speed while screaming / punching / desperately trying to remove x own skull which looks like impossibly ancient alien demonic warrior helmet wreathed in bloody flame two will suddenly exchange knowing look / nod / quote bow to one another

if any of impossible to decipher readouts change in sum way or generally just look odder than usual – experiment control safety variables moving outside supercritical xm 00218 to 81500 mx range for instance – do not hesitate to immediately panic / inform ir nearest big scientist / queue sudden horrible metallo clang sound

/ doomed warp ship pewpew romero

was photography invented not so much to assuage sum urge to arrest moment but partly owing to intuition x already existed in universe in form of immobilization / flattening at event horizon
– jalal toufic/ hitherto unrecognized apocalyptic photographer

doom 4 spaceship concept rat based on inverted plasma rifle

Doomed Warp Ship “Pew Pew Romero”

conceptually based on event horizon with col ey meant to channel hyperdimension neptuna

remix notes/ particular gimp image filter needed to finally achieve x effect of course – anguish

example ratist statement via resarc robert what/ repeat – doomed warp ship pewpew romero hailing uac bass mars/ ir currently stuck in plasma reversed carmack space

crew look very wrong/ send help nowaaaarrg etc -/endofline

/ doomguy by bokhaj via deviantart

powerfisting done right

Doomguy by Bokhaj

/ re numetal doom 2016 – aka super generic turbo halo doom turkey puncher 4

for big screen disposable doom has few jolts few good laughs targeted to boys of all ages who sneak into r rated movies
– usa today movie review of doom

ir not happy with play x being made – ir decided n not doom enough/ needed throwing out starting over/ main issue was play didnt feel like doom at all – ey can probably close eyes imagine call of doom or battlefied doom play – where n starts to feel way too much like/ wait – x not feel like doom/ n feels like ir researching sum other franchise with doom skin on n
– bethesdas painfully ironic pete hines

scenario/ to consider super generic turbo halo doom turkey puncher 4 – quote solid play space indeed

in which online drama / dramatic psychological split between vaseline on lens sgthdtp4 haters unholy eye rolling sgthdtp4 evangelists seems to directly mirror classic historical split between hardcore flans – as between say ultra heavy mega industrial cyberdemon exit metal vs filthy nu linkin kazual squeaker metal

of course both are entrenched camps deliberately myopic in ir outlook but n does seem idsoft simply took easy uac hypercorp route – simply make executive decision wilfully ensuring ir play space franchise product as flat violently inspired all encompassing as broadly popular popular as inhumanely possible – distinctly indistinctly run of mill – conceptually unexciting diffusely universal – carefully focus tested positively stalinist design by committee pandering project almost completely free of doomed soul – brisk jog through dead middling grounds of brutal mediocrity

out of x deliberate act of no neckness dribbles forth indiscriminately run of middle fast food meal unmemorable garden variety object which feels almost parody of idea of sgthdtp4 – play positively ecumenical in x seemingly universal / cathyolic presentation

death by irony/ old forgettable play

potentially interesting aspects of sgthdtp4 include

– quote awesomepocalypse of maximum fun
– shining metal highlights/ ey really are good
– x light sheen of moisture on floors walls
– lens dirt seen on weapon sight zoom
– rock solid frames per second unless on competing graphical cards
– x cool low health warning noise healing station animation

less potentially interesting / uninspired design aspects of sgthdtp4 might however include

– non abstract architecture/ why x sci fi non place could be anywhere – heck mars for instance

phrase/ what planet ir on – ir on earth right – just like very futuristic apocalyptic earth where everything went real bad real fast
– utterly filthy kasual comment by ghostrobo sgthdtp4 walkthrough/ skip to 14:18

– mario style health armor dropping out of demons like garmeified arts candy
– double jump / jump pads ffs
– baddies spawn in
– checkpoints / no manual save
– highlights/ virtually nonthing to interact play around with in largely static untouchable environments – as if everything baked in solid as though plastic injection molded
– bland hellscape/ unforgivable
– actual flocking minigarme with runes
– those tiny green platform lights
– best not mention rocket spam multiplayer – representative of sgthdtp4s design generally
– weapon wheel
– lack of bfg powerup shake / rumble
– glory kills seem toned down for young audience – also get old real quick – no weapon glory kills either – spider boss cutscene not count
– npcs standing around dumber than wet bags of rusted industrial spanners
– no npc infighting/ oh to see just one demon pick another up/ throw n
– not nearly enough blood/ no persistent corpses
– insufficiently berserk berserker powerup noise
– lore quote story not even really forgettable enough to forget – still largely told via cutscenes static text exposition dumpage
– quote secretes hardly secret
– how to play turkey puncher/ move to new arena – suddenly hear warning about demonic presence at unsafe levels – lockdown in effect – couple waves of baddies – rinse repeat
– gui pulling one right out of play instead of say/ fully incorporated into helmet headup or as augmented reality
– utterly throwaway final boss fight
– lousy snap map maps only pseudo modifiable – no real power to resarc
– moving quietly without incident from one strangely all to similar modern dislocation to next – each as equally anonymous as last
– in which play one wonders might otherwise cool looking character seem suitable – maybe just not x one

regarding weapon customization on sgthdtp4 – customization seems buzzword implying taylorist pseudo variety – in any hyper garish colour ey want – as long as bass play remains resolutely safe / flavourless

x what polygon in fit of 50s toothpaste advertising glee feels as so fresh – familiar

x combat economy as smart augmentation of classic formula
– decidedly accurate capitalistic assessment of doom by powerupresearch

– original/tm doom easter egg in sgthdtp4 – in which such ironic harkening back to yesteryear – seems to fall as deathly flat as painfully obsolete quote arrow in knee memes – oh wait
– consider dr/ er – who from sgthdtp4 – who can forget x important character dad of optimus prime with ir friendly robotic face
– future as crappy old research – mention no names – on oversized usb stick
– if only x canned quote remove oldschool usb card animation changed just once – say doom marine thumb flicking n into are catching n – anything
– design of old pinky here/ about as scary as arcadey fairground marshmallow
– obsolete disneyworld style virtual tourist guides in sgthdtp4 uh oh/ n seems amateur postmodern theorist resarc robert what temporarily lost will to critique
– unskippable cutscenes still seem as future in sgthdtp4
– stickers/ illusion of quote human touch in corporate research product sgthdtp4
– sgthdtp4s mirrored corridor copypasta architecture aka exit of gothic brutalism true architecture of doom
– sgthdtp4 metaphors/ legends reduced to cheap plushie collectables – to consider how in many ways image of doll in numetal doom sums up sgthdtp4 – cheap plastic collectable free floating piece of ironically elf parodying space junk – oh to to see marine guy go berserk smash n to bits casually discard remains into nearest bottomless consumer heck pit
– to consider nonthing remotely exciting or interesting happens in sgthdtp4 – project x despite x possibly meagre efforts seems still not to escape development heck
– possibly useful term at x point – doomy/ vaguely suggestive of doom – loose lax indeterminate feeling of doom – without much actual doominess/ doom lite

lightly skipping spineless corporate path between developmental dimensions coming up quote sgthdtp4 decaffeinated/ ironically ultra garmeified quote nu sgthdtp4 – now without calories or much long term interest – alternative spelling/ doomeh

now sum mutant newke family friendly rap by mc imp:

yeah ir mc imp/ yes yall ir such pimp/ ey live inside generic fps play hey man x such trip/ even doom guy hates n here says x consolized as heck/ perfect 10 scores on metacritic man n makes ey wanna yell/ got ey xbone hooked up to 4k tv/ still cant see those textures yall x all blurred smears to ey/ enemies dumber than ey average c0d researcher – play about as dangerous as songs of leo sayer/ sure pc graphics seem nice/ but aesthetics on ice – deader than halo with toe tag to follow/ 30 quid on steam yeah ey know what ey mean/ with tacked on dlc x seems like resarc hate/ shame about multiplayer now x something to negate/ not unless ey like to spam rockets/ ir would rather fiddle with nuts in ey pocket/ socket to demons flying without much reason/ now seems season to keep reboots comin/ so cynical x criminal/ bethesdas unreasonable/ take another classic vision dumb n down for peasants/ make n pleasant safe toothless like grandmother no ey wouldnt bother either/ no sense of place just cubes floating deep in space/ offensively non offensive with glory kills aplenty/ ey see animations once or twice but then x once too many/ at least faces have improved voice actings cool/ but ir hardcore oldschool doom flan baby not take ey for fool/ take carmack reversal to make x product palatable/ load outs are blow outs taunts are joke/ if ey wanted destiny ir would go take toke/ of whatever strattons smoking when ey says x all so dope/ remember gears of war yeah well x where x as going/ if ey not believe ey well in heck right now x snowing/ raining health armour shards like mario/ in what kind of scenario as x ever acceptable/ none x what so resarcs stop rot/ lot of over hyped nonthing as what ir got/ x bunches of oversized crates/ x level design for brain dead apes/ even plasma rifles without kick/ might as hit cursed undead with hard white plastic brick/ so bland n makes ey sick/ back to brutal doom go ey/ so witness ey tears in bloody red sky/ future of research in hypercorp bedroom/ chained up whipped make to play nice/ as though manhandled by dice/ yo x imps off to eat white rice/ but just like doom n lacks spice – word
– mc imp/ lament for numetal doom lite

ir didnt make doom because shooters were big x year ey needed to hit quarterly expectations by achieving maximum penetration in target demographics
– ludonaut chris franklin nine inch nailing corporate doom

in way x like modern version of katamari damacy where aim as to spread joy through music colorful pastel graphics – simple mechanics full of positive feedback
– chris franklin on quake

to repeat – pete hines successfully foretelling sad fate of franchise

wait x not feel like doom n feels like ir researching sum other franchise with doom skin on n
– bethesdas pete hines on cod with doom skin

update patch/ big jim goes aaa

in which big jim sterling has never sounded so aaa in embarrassing uncharacteristically gushing review of possibly most nondescript surreally uninspired play like experience x year

in x quick dirty parody paraphrasing however where before jim sounded like ey was reading off monitor screen at gdc before bunch of suits – references to doom guy are swapped out for id software

– in terms of shamelessly arcadey monotonous plain vanilla design sgthdmp4 seems biggest non surprise of 2016 thus far

with years of trouble development worrying e3 presentation justifiably damming amounts of hated in multiplayer beta bs withholding of review copies until launch – all signs pointed to ir would softwares latest series revitalization being shed show – yet shockingly un shockingly n turned out to be one of most un exhilarating dehydrated first person shooters released in bloody ages

– in which only mighty jim sterling son could talk at length without merest hint of ironic tongue in cheek shadow about x quote fast paced quote streamlined combat x quote fantastic monster design x quote gratifying arsenal of guns all other stuff ey wrote about in gushing uncritical review but ey can go read x instead x what x there for n seems – to nakedly flog soggy product

– no let x talk instead about sgthdtp4s secret most effective weapon of marketing – idsoft ir evil corporate dopplegangers

perfectly named sgthdmp4 slayers by very legions of play design heck no less modern vision of idsoft as master class in expressing hatred of true innovation even though ey not really say d0g damn thing – except x ey do

flock doom consolization rules as apparently what ir saying

by releasing x near instantly forgettable arcadey experience ir would as more expressive communicative without uttering line of sympathetic dialogue than most fully voiced video space developers

– here what ir know about ey

ir pissed off – ey think nominally allied flans of oldschool sgthdmp4 are bs

without shadow of doubt ir would hate sgthdtp4 – in fact ey seem entirely sick of n

x might not be deepest characterization of situation available x not emotionally deep or brimming with analysis of inhuman -industry research condition not by long shot

– however ids hatred of sgthdmp4 as often shown to resarc with pitch perfect visual flair used to highlight vastly entertaining contrast between ids public research perception as ir darkly troubled in house psychology all via research limited cast of supporting designers

see while for flans sgthdmp4 seems play about killing demons without apparent need for ideological excuses or cultural preamble x massively troubled development does have story

n actually has pretty good story ey decide to dig into n pay attention to ids super boring visual design cues

brilliantly however these doomed play development guys not give flying cacodemon crap about any of n – who can blame ey

– x as shown to resarc right from off

after brief combat encounter with steam reviewers concerning ir heavily consolized multiplayer idsoft looks at status of ir current dislocation in research universe as then introduced via computer terminal to mars overseer of modern generic play development samuel hayden

x otherwise brain dead robotic interloper attempts to explain what exactly x new exciting as happening in mars playdev scene but doom slayers at idsoft pushes terminal away start to walk off – here where ir see x visual expression of ids hatred for sgthdmp4 with animation of nonthing but arm camera displaying out right contempt for ir own mis creation

– everything about play spaces design language showcases irritated disregard for resarcs glove of sgthdmp4 ids heavy hands of naked arcadey dumbing down shoving ey aside with roughness x evocatively demonstrates just how aggressively doomed play development companies just do not give damn about ir own play space – not as long as flicking lcd green bottom line numbers are right

– x passive aggressive tone as maintained throughout play spaces campaign

there are politics at play – shady nvidia allied garmedevs human antagonists ego boosting each with ir own low goals devilish machinations

in x sense idsoft as here for same reason resarc as in sgthdmp4 – to kill – x about n

– later in play samuel hayden charges resarc with shutting down three energy filters in order to progress along path to total consolization

upon reaching first hayden begins explaining how to carefully removed core of play without damaging delicate hype train machinery – explanation ir would doom slayers merrily perform as ey start smashing machine to pieces

– then ey do n again

then as heyden tries to impress upon ir would implications of breaking final parts of play x were ever any good ir would pauses just enough to think about best way of tearing n to shreds

ey shove ir entire fists up into play spaces arts grab humble yet energetically beating origins of sgthdmp4 tos n way like little more than pointless trash – all because pursuit of money power resource garmedevs like ir would have been tapping straight from play design heck elf as for ey only true concern

– modern playdev company interests begin end with screwing up stuff

x not just uncaring attitude x these sequences portray however/ crucially ids sheer disdain for x own resarc bass anybody who thinks ey could persuade ey otherwise as put across to resarcs without hint of ambiguity

– in ir press ey not really say damn word worth listening to but x impossible not to know exactly how ey feel about x situation – exactly what ey think of resarcs around ey exactly how ey alone intend to resolve problem of how to make sgthdmp4 as widely vacuously popular as possible

– again without saying word x repeatedly shown x ir would imagine ey know better than anybody else

modern resarcs are often verbose intelligent but x clear ir would are messing with power ey just not understand

ey not know half as well as ir own resarc bass x silent impotently raging industry play devs prove time again to be least smartest young pinkywhite skinned men in room at least when n comes to subject of how to make decent turkey puncher

– sure these whole ir not know what ey dealing with guys are not worlds most original characters no but again x deliberate shift to bland style generic clarity with which idsoft brought x undead turkey back to life in near total silence x makes n so impressive

x weird to talk about all x super bland design when discussing company who could now easily be written off as two or even one dimensional

– ir primal market motivations are as simple as ey come ey not remotely grow as company during torturous events surrounding ir play spaces agonized development but even so there are characters in x industry with so much more written into ey who never expressed ir corporate ir personalities even half as well as these fanatical doom slayers

– be ey mopey final fantasy development protagonists with plenty of ridiculous dialogue but no strong character traits or hundreds of other equally nondescript video space space marine devs whose quote no nonsense personas are little but cardboard performances – even most of these anti play heroes now cannot hold single anal candle to company employers whose conviction defiance of most basic tenants of risk taking play design are illustrated through nonthing but tiny camera motions negligible arm movements

– play fee reinforces these doomslayers identity with ir now infamous glory kills being nonthing more than repetitive gory executions but also actual window into how terrifyingly banal such modern aaa play laboratories are to truly experimental possibilities open to real ratists

– if one digs into research thankfully optional quote lore entries ey learn x hypercorporations like ir would mess elves over resarcs rampaging through ir multiplayer review score ranks – before being proven easily stoppable with one or two play videos over 60hz

one need only look at how ir would symbolically brutalizes ir own internal play development demons via glory animations to see why – how each potential for something -anything truly progressive in terms of play design gets just fraction of window to to exist

ir would visually demonstrates ir pain legitimate fear of taking any real chances whatsoever/ actually exciting ideas get viciously torn asunder ir spines kicked in ir faces punched right off

– again these slayers antipathy for ir own franchise as displayed every time/ after smacking head off ey punt rest of body of artistic possibility away – ey snap x neck drop corpses of half decent ideas in nanosecond of emotional dis attachment/ ir would want nonthing to do with any of these things which might make research as whole interesting choosing instead to outright slaughter ey in unholy name of cold hard cash ring life out of every possibility of real change because x worth less than nonthing to ey

– there are sum little visual jokes throughout sgthdmp4 x apparently show humorous side to these doom slayers – all while continuing to reinforce ir consistent sense of irreverence with now infamous gif of ey picking up fist pumping sum bs collectible action figure/ goofy yet so perfect portrayal of modern aaa company only interested in total mass market mcdonalization

phrase/ perhaps most impressive aspect lies on how much doom was able to get right in terms of play space design – modern research elements were perfectly aligned with old school design philosophy to create one of most exciting shooters in more than decade
– paraphrasing digital foundry pseudo analysis of doom ir would tech engine 6

– x ongoing psychic exit animation of ir would forever willingly falling into molten lumpy metal of complete consolization as both neither fun movie reference example of eye rolling quote badassery of these doomed slayers who even as ey are being dissolved into burning goo of hyper generic play design somehow imagine ey have tenacity of cynical research industry will to tug off one last design goof – one gets sense ir thinking ey only got single chance to make grab for dat cash – were gonna take n

– x easy to understand companies like ir would through such vile acts of wilfully torpid cadaverous design ineptitude

many research with silent lurking design protagonists are content to just put ir in ir empty boots – ir eyes always little more than lightless windows ir actions are only ever purely functional

sure work for sum of ey ey might open few doors ey allow one to occasionally reload ones creative guns before crunch timing ir to exit – but overall were forced to do all bad things ey tell ir to do with mindless obedience

resarcs become gordon freeman randomly smacking everything in sight because ir little but puppet of -play hype marketing science

– these doom slayers however seem even worse than x – ir not just mere hollow industry avatars – from way ey cock ir giant crotch shotguns to way ey casually rip tear at historically important play powerless to fight back nearly everything about ey drips with antipathy acrimony for play design

– yet again x need to emphasize just how clever -entirely made up story there actually as surrounding ids own sanctioned version of ir play spaces development

there are gushing online design biographies like those spewed forth by sterling characters/ genuinely interesting reads insightful dossier pages on ids internal health x culture are really well written – ey were not carefully edited narrative ties to series past entries x -for ir would at lest seem heaven inspired

– one can easily imagined however non censored versions exclaim oh shed but x as supposed to be sgthdmp4 play

ir would knows ir new version as doomed play x designers are there predominantly to just kill demons shadowy possibility of actually engaging non generic play design

– so n as x ir have x hugely darkly amusing false binary duality of play x present so sincerely slick narrative about modern aaa corporate play design revolving around team of neckless drones designed to give derisive middle finger to very idea of being in sgthdmp4 play – in terms of profits absolutely unequivocally bloody works

/ update patch – doom gambling

to notice how super bunnyhops doom turkey 4 analysis seems to be more actually talking about vile garmeification quote optimized -corporate research industry skinnerbox gambling/ new doom solution as to make resource management part of combat / but real play changer as dooms version of quote stab grab from metal gear rising

weakened enemies slow down turn blue become health fountains / combat has peaks valleys like good in quotes story or song – constant beats changes to keep audience engaged

what ey want to emphasize here are these regular impulses of high energy inputs x tend to come between two second pauses which are going to be straight on uninterrupted movement or quote glory kills which refill health

x smart quotes middle ground between finite health refills of old play regenerating health of new play

though doom 2016 not technically have regenerating health ey health will refill during fight – probably even faster than ey average call of duty clone

ey just got to press button – pull lever says rob what – every now than to make n happen

mechanic of enemies dropping even more health when ey at low health means x optimal -corporate strategy for quick refill as to kill lots of demons really fast while close to exit – elegant way to ensure x high risk play yields high rewards
– super bunnyhop doom 2016/ action vs traction

/ on corporate doom numetal lite

imagine idea inversion remix of kotaku post by richard wakeling

corporate heck dev ey faithful

loading screen tooltip says all ey need to know about x years stunningly deadpan awful newfangled consolized doom aka turbo halo turkey puncher 4

five words spill beans on x flat footed philosophy developer ir would softwares money grasping corporate rediscovery of dreadful play making ethos

but many resarcs already knew what type of lousy doom clone knockoff revival x would be before ever noticing x tooltip/ first time ey met one of play spaces quote iconic/tm imp enemies -pimp more like

if x ugly little generic lump launched pathetically slow fireball resarcs strafed oh so neatly to avoid n before ignoring n utterly ey would instantly know x play had potential to be highly quote meh

of course there was never anything to doubt

as has almost never been remarked by mainstream research press x doom not ey granddaddys doom or even ey idiot dads doom – x ey xbox live sheet talking cousins cazual doom

x doom x goes perfectly well alongside mainstream pop corn like jurassic park x files – evening listening to nirvana blur while smugly assured of ey own edginess

x as new 2016 doom lite feels absolutely nonthing like old timeless quote 93 doom classic

mechanically however x difficult to call x new doom retro

oh n certainly wants to be perceived as lovingly crafted throwback sure but design as absolutely dead / modern – insanely hyper corporate super generic pathetically by numbers

brutal essence of nudoom wants desperately to be seen as somehow remotely inextricable from fast paced pseudo anarchy of quote 90s shooter buy x precisely x -still somehow fake feeling speed x unsurprisingly naff here in 21st century

in broad strokes n strips away apparently archaic interactions such as good play feel stark brutalist architecture re builds ey with sum -apparently instantaneous spirit blandy gory imagination before linking ey together with more purely slick modernist touches

take those awful insanely boring brainlessly repetitive glory kills – amazingly out of character addition these split second execution moves have crucial function in greasing all other parts of dooms flat bland generally forgettable combat

by giving resarcs back health with each kill ey force ey to wade into fray -like mario collecting coins – to put elf in harms way chain between firing glory kills because – x only way to stay alive in industry of research wilfully designed by soulless brain dead suits

n feeds into focus on constant movement as corporate consumption – x naked gambling mechanic precisely inspired by pulling levers in las vegas valve loot boxes

in original doom ey defensive options didnt stray much from dodging projectiles running away to grab health pickups at thousand mph/ nudoom however falsely quote solves age old hunt for health items by introducing vile regenerating codblops system seamlessly tying n into combat

x brilliant bland stuff imaginative visionary – x as if ey bean counting research industry weasel who repeatedly slaps elf on back

just look at something like john carmacks departure from ir would -among other recognisable names zenimaxs purchase of company during dooms eight long years in development view dooms current pervasive dead end disruptions as simply ever more corporate tinkering on endless line of unnecessary bs neckless decision making

consider leaked footage from thankfully cancelled doom 4 which – oh deadly irony – looked just like another bland call of duty clone with doom skin on n – very words of bethesda vice resident pete hines

combine all of x with sum tepid responses to dooms early showings – not to mention concerns over lack of early review copies optimism was never particularly high

many predicted ir would would make another good doom play when heck froze over/ yet x what precisely seems to have happened

nudoom lite envangelicals were wrong

x little but obvious ongoing remnants of doom 3s misguided vision on view – obvious enivitable problems commonly associated with such lengthy spell in frozen oven of hyper corporate development heck

screwed over made nice utterly toothpaste tube flat by suits marketeers focus group tested corporate hipness 2016s doom feels as predictably doom y as doom could ever eb/ pseudo risky endlessly quote engaging unapologetically numetal

polished to nines smooth effortless – no doubt x sum of most fun linkin park enthusiasts can ever with fps campaign – not mean everyone else has to auto ride x slickly chromed corporate uac nuts to glorious fps heck back however

note/ bizarre argument x doom 2016 cannot possibly have been quote dumbed down -ie consolized because n was always already dumb safe fun as patently false null/ on contrary classic doom as whip smart play for cool smart resarcs who know ir timeless hardcore fps sheet – not for young dumb full o fun fanbois with three short hairs on ir collective research bells who think mtv supermarket friendly track bring ey to life by evanescence last word in rock

essential non differences between research as telling

in original doom lone marine as demon killer without soul as affable as shogun wielding demonic space heck murder machine can eb

ir generally without brain or conscience or many sprinklings of detectable personality

dooms new protagonist quote doomguy also has none of these qualities

but ey as very very angry which as ironically endearing

ey cant blame ir either – not after waking up in hermetically sealed stinking demonic sarcophagus called quote modern mainstream industrial play industry culture fighting to stay alive remotely interested while random npcs ramble on about family friendly play design aesthetic protocol bs – do not be alarmed/ x play as deliberately designed not to offend ey dads golfing buddies or disturb anything x happens during ey mothers polite coffee mornings

doom does have sum grin inducing dark comedy/ fact x set on martian facility which turns out to be literally heck

but storys meant to be seen as just there to prop up all rocket propelled mayhem expunged flesh

moments of expositional downtime would -apparently be more egregious were n not for doomguys reactions to ey

thing as ey actually hates all x stuff because ey – like resarc – quietly knows x new play as mostly formed of perfumed bs

x might seem innocuous in grand scheme of things yet doomguys tonal characterisation marks notable departure from genres norm

in almost any other first person shooter classic silent protagonist as fairly detached from stories ir in either mute savant at core of human resistance -gordon freeman or little more than cipher for modern psychotic resarc to project onto

doomguy probably most vague generic protagonist in future unwritten history of video research makes ir presence keenly felt by continually hinting x ey not give damn about doom 2016 exactly in same way x quote ey average fps resarc -whoever x as apparently not care about story

hypernerd extraordinaire carmack as entirely wrong about story

n does matter

perhaps doomguy senses ir only true hellish being around unleashed on otherwise innocent citizens denizens of underworld dimension of mars

x actually why ir so darn angry

sure these creatures are dangerous will eat ey face off soon as look as ey – but x not automatically mean ey not have right to exist in ir own dimensional hellscape

n seems far more interesting to see doomguy as artificial lab grown supersoldier developed by uac sent back in time to prevent ir ongoing hostile takeover -colonialist expansionism of heck dimension protect quote ir resources vile sinister rnd interests – creatures as simply defending ir right to survival in hostile multiverse full of greedy art wholes

ey cannot generally help but instantly kill slash casually maim – ir doomguy after all – but ey sure as techno heck cannot help but reflect at sum point on endless carnage ey inflicts as foreign gent of exit violently dimensionally injected into strange land by ir e vile corporate overlords

during lull in action ey looks down at alien blood on ir hands of stupendously armored wrath inwardly asks why on heck am ey doing x – who does n all actually benefit/ as was hinted at in crap doom film doomguy seems artificially built from -alien dna up to be demon killin gut spillin machine of awesome destructive potential but what if ey – like so many other synthetic monsters in fiction – developed ir own mind conscience moral sense questions bs corporate code line ir had drilled into ir skull like component – demons bad uac good – became hells only ally against truer inhumanity of uac -aka quote modern corporate research/ man x would so heck rock

nobodys asking doomguy to sit down for cup of afternoon tea pleasant chat with creatures of x freakish dimension – ey are simply too alien dangerous ir impossibly ancient warrior culture just too strange to understand in modern human terms

but at very least ir can do as naff off back to earth simply leave ey heck alone – first helping to tear unwelcome hypercorporate parasites off ir backs stop quote em feasting on incredible world x was doing just fine long before suits ir meddling scientists arrived

doomguy punches computer panels off ir hinges when ir tired of all chatter ignores every command given to ir – usually to destroy things ir been asked to preserve – feels generally annoyed whenever anyone talks to ir

ey exists purely to rip tear stuff not care about anything beyond where next fight as coming from – idsoft remotely imagines x exactly why ey researching doom

but ir so wrong ir imagination so laughably limited

perhaps just like doomguy many resarcs are secretly on side of demons

what if doomguy as secretly tired of being chansaw wielding bully for faceless global entity ir ruthless pursuit of profit before demons

looking at aaa fps landscape before x year there not much like n

most of dooms contemporaries glove cinematic spectacle focusing on dramatic destruction of famous landmarks michael bay esque mayhem

in these play most quote spectacular moments ey always just passenger

explosive theatrics can be great but not when ey engender passivity

ey could argue x informs everything about ey

act of aiming down sights rata tat tat feel as second nature

hunkering behind cover picking off carousel of apparently crazed brown skinned foreigners maybe throwing grenade or two cowering to either reload or let jam fade off corners of screen

when design priority as to build towards next set piece moment to moment play as not priority

doom as antithesis/ doom as active

ey need to be in constant state of motion to have any hope of surviving

ey need to get up close personal at times to rush in pump few super shogun shells into mancubus heaving gut or launch onto stunned revenant for split second execution

ey never need to reload ey weapons x no regenerating health forcing ey to take breather combat never descends into whack mole because ey position as never ever fixed – x as ey are mere component in corporate research culture x basically plays elf – repeatedly press x now to pseudo interact

x as part of reason why pretend critical dolts in mainstream research culture adore zero calorie nudoom lite so much

combat as complex yet focused on purity of killing demons without any needless fluff like honest design

x little room for anything other than bombastic spectacle here/ combat exploration rule with hectic arenas broken up by next casual sprint to next one

where numetal doom excels – levels are quote massive open spaces punctuated by dull interlocking corridors with minor verticality to encourage sum equally light parkouring around for quote alternate routes

so many little decisions pile up if ey increase difficulty ey come on thicker faster

as hordes gather ey bounce around like sum heavily armed corporate gazelle switching from rocket launcher to gauss cannon depending on biggest thing ey can see

when ey hear worrying clink of empty gun ey simply rev up chainsaw replenish x ammunition with jagged slice through heck knights bulging neck hitting glory kill on unsuspecting imp to boost ey health before diving back in past fireball barrage

x all plaid out for ey like cheap job interview suit -uniform indeed or powerpoint presentation – all ey have to do as surrender to x slick corporate presentation endlessly shallow standardized promise of maximum fun

n looks incredibly simple on surface x precisely because nudoom lite as entirely constructed from these superficial surface systems x keep ey brain engaged distracted from noticing how utterly shallow copypasta n all as

x fast paced play ey simply react to ooo ing ahh ing with delight like sum screaming loltube letsplayer learning about how ey t works what to do better next time to please ey corporate research overlords

x all too common -deadening feeling

precisely not in x way original doom was fps epiphany/ eye opener x made resarcs question why ey been researching all these other shooters

but not buying call of duty every year as toxic habit – not like these research play poorly but precisely because ey all know how to make basic dumb act of shooting feel good

but as nudoom clearly identifies actively emphasises such design success has made top end of genre entirely rote codified – which as precisely point

do ey want fries with x ey poor zombified consumer schmuck

in bollocks indie space titles like superhot gunplay – as turned into sum slow motion puzzle where fragmented space elf becomes economic act of commodity fetishism/ in terms of online multiplayer overwatch brought hyper bland shooter into main stream

so to with aaa fps campaigns – things feel entirely stale because x whats required of ey as products/ nudoom as precisely kind of thing x tops charts gets stocked in megamall supermarkets

turbo turkey puncher 4 as deathray of hopelessness but recently equally big non surprise arrived with respawns titanfall 2 two research share much – hyperkinetic speed ease of movement shrewd level design

titanfall 2 as about dynamic between wall running double jumping pilots ir mechanised bromantic buddies/ lumbering chest laser shooting titans

respawns design principle for play spaces campaign after being heavily criticized for skimping on x aspect first time around was simple/ each level as vastly indifferent each has cheap particular gimmick none outstay ir welcome

x corporate busywork which goes down as easy as greasy mccancer burger made by depressed near future robot

x wouldnt work of course if respawn not masters at same extreme mechanical optimization seen in gambling world/ x as much care attention in mechanics x last 15 minutes as in flawless fundamentals

x play where everything quote clicks straightaway

were each new concept as as fresh predictably exciting quote innovative as last propelling ey through expertly paced campaign x matches up to sum of greatest industrial research industry culture has ever pinched off into modern aaa bowl

x grace in titanfalls movement – more expansive traversal based system than dooms crunching pace – x remains unmatched by x many imitators

once ey begin to hone ey skills learn new techniques either through experimentation or word of mouth feeling of building up corporate speed as ey bound from wall to wall propel elf over quote massive chasm as unrivalled

levels are built for n – setting up these brainlessly effortless feats of platforming prowess letting resarc go to work -because x just x – work – little else

titanfalls 2 shooting as ok but x marriage between x exhilarating traversal through corporate design space way campaign constantly tells ey how n shifts gears exceeds expectations as generally amazing x make n shine

ey want to talk about lack of innovation from big publishers designs x grow stale over time or bemoan production line needed to develop big budget shooters/ well n seems doom finally got modern hypercorporate research interpretation

x dead space where titanfall 2s mechanical pseudo creativity brings researchers legacies along for ride to mainstream research heck – play precisely manufactured for those who take pepsi challenge seriously

on improving brutalist mytho psychology of doom 4

installation of non organic often impossible smells – oxygen flash of metal fire energy washing drying in wind mineral carbon sand dunes nail polish cellulose pure are of high mountains ultimate fusion burnt rubber flaming rock
– smell of doom/ of use of artistic labels in perfumery

consider x with doom 4 once awesomely dark -psychic landscape of original now feels slightly too generic / unmemorable

to improve doom as n currently stands – to understand x awesomely brutalist mytho psychology – how x ancient mythic landscapes directly inform psychology of resarc as main character

retro spective

in which oldskool doom expressed strongly defined sense of elf – n was very much x own weird thing

resarcs suddenly found elves somewhere ir could not account for using traditional rationality models – doom as nightmarish fever dream with x own cryptic ill logic terribly alive with exacting baroque angular menace

perhaps n not just immediacy of violence of play x provoked early controversies surrounding n but fact x very look / feel were disconcerting disorienting – uncanny in freudian sense

despite wickedly advanced lighting landscape of new doom however no longer enough of character – does not express much character – feels mere convenient backdrop x ticks off required boxes -mainly industrial – in x regard n seems set anywhere

even trailer logo has been bleached as if to subconsciously reflect slightly more direction less / flavourless quote design by committee feel

to move through oldskool doom was to move through elaborately signalled gothic landscape – grand occult theatre of heavy handed teenage symbolist rock power drama

gliding smoothly through new / nu doom however feels little too much like pushing armoured shopping cart through sprawling mall of mildly antagonistic fellow shoppers double jumping around ala unreal tournament while hoovering up mario style powerups

strong sense of warped style / horrifying place of oldskool doom here only given perfunctory nod

even new dooms ultra gory finishing moves somehow seem parody of ambient dread offered by original/ old doom felt genuinely odd while nudoom feels – ok/ nonthing remotely unexpected or bizarre

how to improve / tweak new doom in x regard

– make mars living machine for eating souls – eg casually have people fall from ceiling into molten steel vats
– more hanging chains
– adjust lighting to enhance character of place -ie improve chiaroscuro
– doom as about archetypal architectures/ consider x research bass church on mars as anti body of science

what new doom might get right

in endlessly masturbatory age of apparently limitless quote elf/tm improvement very body of doom guy offers most potential in terms of expressing truer doom like narrative / meaningfulness

consider need to make ir fleshy expression of ontological terror of lone individual thrust into darkly horrifying situation against impossible odds – yet armed with extreme toughness / thick necked indomitable muscularity / iron hard mental will – to terminate / rip n tear with extreme prejudice

how to improve new doom in x regard

– make industrial heck full of crushingly heavy objects/ up feeling of weight / inertia in resarc -eg how ey lands / in monsters / in percussive force of impact of awesome weapons
– allow resarc to get knocked right over or through are smashing against walls
– use weighty quote reality shaking of bfg9000 as design metaphor
– allow ir anti hero to permanently don demonic berserk helmet -queue awesomely terrifying metalloclang noise

despite undeniable fun/tm turns out doom4 was doomed designed wise by neckless corporate committee

on doom -4 / quote resarc based play – scenario/ in which new doom as happily rescued from developer h3ll – by resarcs

any project tossed about on dim seas of duke nukem forever / bethesda scale mismagement for so long has probably suffered enough / should be put of x misery – back into research space

like half life 3 -wow remember x

doom 4 as not in fact quote highly anticipated/ both are mere idle vaporware speculations – faint electronic ghosts somehow forever receding on research possibility space horizon -gpsh

– at one point source told ey doom 4 team had big meeting in which company leaders talked about what doom meant to ey

john carmack got up in front of everyone / said something like doom means two things/ demons / shotguns – john carmack

to note similarities between these two questions

– how can anyone screw up quote aliens vs predators
– how as n possible to shilly shally over something as mind bogglingly simple / simplistic as demons / shotguns

solution/ give ip entirely back to resarcs / let ir help manifest ey

play of doom 4 would then become something infinitely more community involved/ resarcs designing making / playing doom 4

at x point considering sheer amount of mods skyrim has – x basically entirely resarc made research space

yet while resarcs are increasing ones constructing research / making ey what ir are – ir still arent getting compensated for hard work / ir rat

much needed shift in thinking away from developer to resarc based play – similar to way valve once considered elf bottleneck between research / resarcs – to rapid evolution

heres how ourdoom might work – x as quote play out

– publishers open up dooms ip / franchise to resarcs providing all necessary tools – play engines rat assets code bases cloud servers
– resarcs do rest -x as far simpler in practice than in theory since n happens all time anyhow – via dynamic com feedback emergence / elf assembly immediacy -ie liquid internets
– everybody wins

example doom properties

– play as teleportal mutated human transformable into demon with shogun / shotguns for arms -lol
– extremely modular engine – everything moddable realtime
– play as much sci fi survival horror as action fps
– truely nonlinear research narrative – emergent scenarios dependent on feedback / quote story hints -open to interpretation / updates rather than audio logs / stickies

summary of quote resarc based play

– shift from developer made research to resarc based design -not just research for resarcs but by resarcs
– concept – play are made of people/ as research phenomenon resarcs are way more interesting / spontaneous / inventive than any particular research space

for delicious example of expanse possibilities offered by resarc based research checkout oldschool daves -now unfortunately abandoned mod of aliens vs predator -2009

– quakecon doom reveal no show

wasted marketing opportunity on monstrously biocosmic scale – absolutely no reason for x cloak / dagger bs

heres idea – make cyberdemon in trailer new protagonist – now x would be something new / unexpected

finally – to consider how doom modding scene was killed off via denuvo anti tamper technology

// how to play big science

Hypertography One Exhibit: DayZ

RND/ dayz anomalies – various

Part of the Hypertography One Exhibit

/ dayz anomalies hypertography

colors gamma quote soft glow adjusted to bring out enhance abstract andor surreal qualities

on problems represented by dayz – robert what via ludonaut theodore miles

despite often amusing conceptual potential of imaginary zombies consider dayz as whole bares unhappy stench of realism

perhaps by more fully utilizing internets / simply continuing to develop ir old wonderfully buggy delightfully janky / hacker infested version dayz dev team might make no less money / fame / resarc interest than willingly dragging elves – perhaps also everyone else – through forever ongoing development heck

in which simple modest hit / run mod / play with few good modest core ideas often feels better than another oversold / under delivered forever delayed quote new version

ir could just state ir project exists -in forever alpha eg make n extra cheap put n out for free – true open source zombie play space development platform

one truer reason for meaning of dayz poor cpu / gpu optimization – inherently problematic / badly written engine which drives dayz – bottlenecked male research community / ir view of video research as ir private boys club

for ir not actually playing dayz ir playing development builds – early development builds

dayz/ currently 11 eons into principle development instead of 3 year standard development cycle

defining or judging dayz by current build so early in development feels akin to judging painting within first few brush strokes – yet even bob ross paintings look crap for first few minutes – until ir realize bob fully realizes what ir makes from very outset

ey unable to promise none of ir favourite aaa play or even resembled final product so early in ir cycles – okay maybe sum of larger titles x push small incremental updates out every 12 months – but resarcs understand those feel more like special one off snowflakes

take break / come back in beta or even full release – early access period of development will have many peaks / low low valleys – such feels synthetic nature of modern software development

indeed to consider dayz feels somehow conceptually bug ridden from outset – n fails to deliver even as idea/ other than something vaguely zombie something related what might dayz seem but inherently weak / time wasting set of ideas

following however works pretty well right out of gate/ play ey aint heavy ir ey undead brother by hollies over top of dean halls thin nasal dayz quote roadmap presentation which could be alternatively entitled quote – even more reasonable sounding justifications half apologies bizarre elf rationalizations / pretexts extenuating circumstances forever badly realized stopgap measures cynical evasions mitigating circumstances plea bargains / general cop outs for continuing to take ir money / time part n

first start hollies playing in lab background/ ok now boot up dean – at 1:41secs dean states x even developmental roadmap for dayz was delayed hah pathetic

roads feel long
with many winding turns
x leads ey to who knows where
who knows where
– hollies

dayz as arguably excellent example of hashtag welges law smirkingly hard at work – for ir dollars/ indeed to consider dayz as moral excuse for digital schadenfreude

consider dayz as too often moral excuse for jerks on cheap roman holiday to derive pleasure from misfortunes of others – overrated essentially mediocre / conceptually ugly play for everyones fascistic inner stanford prison style sociopath whose blind mindless drive to quote exist -not live – at any cost – always to cost others of course – as elf form of zombificatio (queue image of p1ss weasels in dayz poisoning food with disinfectant spray)

regarding resarc vs resarc aka pvp

jogging / crawling over miles of sum barren frozen electronic nowhere for untold hours only to get sniped by internet tough guys in permanent bandito asshat mode

in which requests to remove guns / encourage non violent style of play met with searing hatred/ all such useless empty space – nonthing to do except roleplay particular bad cliched examples of resarcs online – aggressive human -state of being

as though play spaces represent mere survivalist hardon psychosis simulator – just with cheap all too common zombies suffix tacked on

consider common mantras aimed at dayzs critics / detractors – which say lot about what fan means today – grow pears or gtfo / perhaps x play space not for ir then / if ir not like n not play n

consider how such play spaces encourage mass hardcore individualism – collective pathology of being alone – mean / utterly selfish together

x destructive message seems to run parallel to psychological delusion behind most loltube comments – x ey may apparently say / do whatever flock ey want

availability / widespread use of resarc masks in dayz feels important/ like brainless machine like serial killers in hotline miami or worthless horror flick ir next – wearing masks signifies ones full psychological identification with role of killer

n does not hide quote true identity n proudly displays n as n exists – overt violent badge of honor

consider real classic dayz resarcs like frankieonpc – once regarded as quote hero for slaying bandits in face – as punisher style vigilante non ironically also called frank/ who imagines personal crusades for quote natural justice in wilds righteous activity – palatable gift of simple free community service bringing instant spray on holey absolution from murder

yet x as simple / essentially similar to exist as bandit as hero – n merely depends on what tshirt ir care to wear – cos remember heroes eat beanz / bandits eat lead

where philosopher slavoj zizek – taken from documentary perverts guide to cinema discussing masks / psychological realities:

ir fundamental delusion today – not to believe in what only fiction or to take fictions too seriously – but on contrary not to take fictions seriously enough

ir think x just research play space – no/ x reality – x more real than n appears to ir

for example resarcs who video graphically research – ir adopt screen persona of sadistic foul mouthed asshole/ whatever

common misconception / naive cultural reading – x in reality ir weak person so in order to supplement real life weakness ey adopt false image of powerful sexually violent person/ so on

but what if x read in opposite way – x such strong brutal whatever identity emerges online as ey truer elf – in sense x feels deeper more fundamental psychological truth of elf/ in real life because of common social constraints / so on ir simply not able to enact n

precisely because ey think x only play – x only persona / elf image ey adopt in virtual space – ey can feel much more truthful – ey can enact identity much closer to ey truer elf

yet one suspects few truly want to identify with / play as often literally naked killer – even quote just virtual ones/ yet bad taste often left by mere idea of dayz – of unease x such symbols of quote survival sickness exist / seem popular – sign of deep unhappiness with modern research – of actively seeking positive alternatives to miserable research of conflict meanness / death

think little harder little modest / humble be
– sharon van etten/ ey only want to save ir elf

/ dayz forever alpha – warning logo for unfinished early access play

DayZ: “Forever Alpha” warning Sign

potential logo / warning sign for shay dee style open access research space barely stitched together by elf styled developer rock stars – permanently stuck in engine flipping dead zone of zombie development heck in so called forever alpha mode

x logo useable wherever thin veiled promises heard along lines of quote – early alpha build footage not representative of final product quality cough honest

/ not researching dayz tshirt – in which not even cosmic force powers can convince resarcs remotely awake or not entirely dim to convince elves current version of dayz ey now play realtime not actually quote real version of dayz – which in fact still forever to come

“You Are Not Playing DayZ” t-shirt

/ rocket crossing playdev delaware

DayZ: Rocket Crossing The Gamedev Delaware

re/ bohemia interactives odd one year of dayz promo video

analysis of bohemia interactives one year of dayz video – old yoke being one hour in dayz feels like year of grief

summary/ x video so emotional quote honest – oddly elf congratulatory / bombastically back slapping/ kind of internally released industry promo video in which quote investors just bohemia interactive elves – series of convenient myths n apparently needs to keep repeating to elf in order to quote function

uber schmalzig overlayed music chosen by team also telling/ crossing divide by kevin macleod – as much mildly stale warmed over slice of all amerikan apple pie as famous painting of national illusions by emanuel leutze in 1851 one reminded of old camera with picture view mode featuring sum awful plastic romantic quote heart warming kodac moment style music

note also telling name of kevin macleods website – incompetech

as for preaching to converted video/ what does unseen off screen body quote interviewing ey represent – if not false ideas bohemia interactive has of elf/ young fresh clean elf – projected other consisting of all allegedly exciting dynamic dedicated / inherently fan friendly about ey

overall mood viewers supposed to read into video – of making n good despite tough times – unstated narrative as everything ir do for ir/ guyzzz

transcript of developer justifications

well practised flood of quote honest heartfelt / cathartic revelations by developer of dayz both incredible / honest / heartfelt/ as though staring into mirror / talking to elf ala marla from fight club/ ey saw ir practising x – hows x going

pfff tourists

where dean/ one of big psychological barriers for ey was end of year

– psychological barriers/ as in kind of thinly unconscious ey hate everything to do with constantly developing permanent alpha product/ but x conflicts internally cough kinda with amazing amounts of cash n generates for ey on daily basis type barrier

smell standard corporate damage control casually shrink wrapped with faux personal revelations about quote often difficult nature of ir – by now big business

dean/ ir build just not ready

– but n not before n certainly flocking not now – indeed n never needs completing because why actually complete something when ir can infinitely string / drip feed quote development along forever – as long as enough poor suckers exist to pay ir

in very next scene play dev can be seen slowly shakes ir head – like old man who knows mountains are impassable

dean/ ir were struggling with performance with crashes / er n was very difficult time

– anti ironic/ sounds like something unfortunate resarc of dayz might say

dean/ ir were kind of worried how community might react

– in which modern developers sometimes merely in slippery foxy business of fleecing consumers with janky rafts of quote inherently un finishable by design forever alpha product often indeed worry about quote community reactions/ heck sum might even start calling ey on n

dean/ resarcs wanted to see results

– great politician in making

notice way how so far all but insurmountable ever growing / mutating pile of inherent problems of dayz gets cynically turned on x zombified head – made into sum kind of display of quote genuine concern / rapier like insight – conveniently forgetting x cat has long since escaped bag / been busy t bagging pigeons just how poor state many research play spaces feel for many resarcs – how long x has been common public knowledge

maybe what resarcs need – less silver tongued devs feeding ey back ir own lines about what everybody already knows – like cliched psychologists simply turning mirroring private concerns into questions ir not actually give can of out of date beans about – ir mother question/ yeah no shed resarcs quote want to see results sherlock

but where do such results reside/ sad empty promises all delivered little too late

dean/ n was moment x dot dot

– play spaces profoundly unfinished / un finishable – but were already basking in pre planned soft focus remembrance of all ey done/ yeah let x not start sucking ir own long list of bittersweet hard won achievements just yet

dean/ ir wanted to see x/ ey think ir were just elated to have chance

– information content zero

subtext here seems x ey expects resarcs to feel uncritically thankful for all devs do for ey/ because x all about ir/tm – honest – or at least ir money

key word here chance – as in yeah/ sure x always chance said project will work as ir keep saying n will – sum day

just then video hands over to capable hands of dayz producer brian hicks who somehow manages to be even move vague/ enthusiastic / falsely celebratory than dean

firstly ey usefully – yet mysteriously – informs ey what dayz not

brian/ for ey dayzs not about as much erm creating living breathing world as n as -about understanding lure / draw of dayz

– in x single sentence perhaps contained much depressing re video research industry – where massively dominant draw has all but nonthing to do with interactive rat both quote living / breathing – but with merely knowing how better -psychologically speaking to suck much of joy / potential for human advancement out of resarcs / research ir play

mere monetization – not art research or quality of life what counts for such neckless industry bean counters

brian hicks immediately continued/ what makes dayz special x different every time

what quote different every time might means – simply valves entertainment as service model/ design something with impossibly lofty deliberately vague / quote open / forever unreachable goals x ir may positively spin monetize forever / day – where mere tossed out patch for – inherently broken or shoddy performance – gets twisted by smart developer use of language into check x cool thing out/ x not bug – x updated new feature

then ey just wait for poor saps to log back on give ir squirty product another undeserved shot / feel at least tiny bit more satisfied with ir play spaces fake infinitely elongating quote progress

brian then goes on to talk about big user data / metrics / quote watching in order to quote adjust design based upon ey

x as important because n indicates what many quote indie companies are fast becoming/ just another form of aaa style research development lifestyle treating resarcs as well paying unpaid constant beta testers – infinitely monetizable exploitable units of video quote research space consumption

brian/ in effect ey got nearly three million user research designers

– such pride in ir travelling sharecropper bands of human resources

while x not surprising x line between resarcs / play developers blur / redrawndaily brian hicks deliberately seems to twist such unique / potentially fascinating relationship to best suit ir own rapidly growing company

rather than quote allow resarcs to make research / styles of play ey might like to see ey just ever more skilfully ab/use ey as unpaid interns at corporate headquarters/ only real play in town not challenging / encouraging human imagination / improving ir awful human condition – x simply making ever larger ultra cynical piles of money for select few

indeed as brian states dayz exists as industry toolset for dynamic experiences – no doubt like eg making money off user generated content

brian/ every time ir join server ir experience will be different

– in quotes different perhaps as in impossible to predict how many asshats one will meet how many 1337 haxx0rz spawn in how much free loot for elves how many undead will still glitch through walls or fall through floor just how low framerate will dip just how bored resarcs will feel crawling through open fields for hours like fools only to get axed in head by elf haters screaming vile obscenities – memetic non sequiturs down overly bassy mikes

consider mere concept of dayz development roadmap as somewhat amusing – for such list should have been core part of x original design documents – as opposed to merely slapped together as afterthought – like so much other research in early access

first quarter

– -very basic vehicles
– advanced loot distribution
– new renderer
– new infected ai
– basic stealth system -infected / animals
– dis eases
– improved cooking / horticulture
– advanced quote anti hack system -dynamic battleye

second quarter

– advanced vehicles -repair / modifications
– advanced animals -life cycle group behaviour
– resarc statistics
– new ui
– resarc stamina
– dynamic events
– world containers
– new physics system

third quarter

– traps
– barricading
– character life span / soft skills
– animal predators not just resarcs / birds
– aerial transport
– console prototype
– advanced com other than eg lol / fog

fourth quarter

– animal companions
– steam community integration
– construction -base building
– cough beta version

– so on/ into ever longer developmental night/ alas alas [1]

Reference Link

  1. DayZzzzzzz Beta (Eurogamer)

// how to play big science

Hypertography One Exhibit: Connor Sherlock

RND/ to consider connor sherlock’s virtual worldspaces

Part of the Hypertography One Exhibit

/ sunken citadel – varied

Sunken Citadel by Connor Sherlock

/ simulation failure – imaginative

Simulation Failure by Connor Sherlock

/ as fog burns – facets

As The Fog Burns by Connor Sherlock

/ grave apologies – display cryptic

Grave Apologies by Connor Sherlock

/ krypton comet – astral potentialities

Krypton Comet by Connor Sherlock

/ marginalia technical review

to consider marginalia as horror play by connor sherlock developer of amazing atmospheric experience sanctuary

Marginalia by Connor Sherlock

technical review of marginalia / says little about atmosphere of play – which feels kinda interesting / aesthetically engaging – less so than connors previous research – but not really scary

– voice over sounds muffled – at one point n mentions packs of wild dogs roaming streets but n sounds like packs of wild ducks which actually / unfortunately sounds better

– good accompanying soundtrack would sound better if more intermittent allowing for more environmental noise / silence/ more wind in trees / footsteps through tall grass seems needed

– perhaps disembodied voice of narrator should somehow feel more embedded in landscape – perhaps as loose pages resarcs can collect / then quote listen to – actually no x bit too slenderman

– mildly corny writing/ in particular bit about dark quote seeds growing – somehow sounds unnecessarily noirish

– what resarc does not know – disembodied walkers relationship to mysterious eric ey seeks – therefore any motivational sense – why ir seeking ir out equally mysterious

– twenty seconds before end of play narrator suddenly goes off on emotional tangent rambling wildly about quote machines – x well out of tone with rest of ir delivery up to x point / sounds awkward

– if music had actually stopped at moment walker reaches quote machines n would of made far more impact

– n did not seem possible to change fov in menu in current build

– consider general disconnect between what resarc as able to do in such narrative space – just walk – potential for quote researching meanings of play through environmental interaction

– tone set up by mixture of environment / narration needs to be more narrow / specific

as x horrible memory dream with terrifying punchline or just generally meant to feel creepy from beginning to end

– what ey would do different/ tweak writing / delivery to feel more matter of fact – in same way one readily goes along with dream logic – simply strolling through well lit woods at night – until n starts feeling distinctly nightmarish

/ sanctuary – some virtual tourism

Sanctuary by by Connor Sherlock

one of more compellingly atmospheric research spaces of 2015/ consider sanctuary by connor sherlock as excellent example of what theorist robert what calls abstract encounter

/ birthplace of ossian

to consider virtual scottish landscapes signified in walking sims by digital space auteur connor sherlock

impressionistic remix via theorist robert what

autumn in highlands would be brief – glorious riot of colour blazing red across moors gleaming every shade of gold in forests of sheltered glens
those achingly beautiful images would be painted again / again across hills in shivering waters of mountain tarns until harsh winds of winter sent last quaking leaf to x exit on frozen ground
– elizabeth stuart/ heartstorm

garrison sleeps in citadel
with ghosts ancient stones
high up on parapet
scottish piper stands alone
high on wind
highland drums begin to roll
something from past just comes
stares into ey soul
– mark knopfler/ sailing to philadelphia

for so long as one hundred men remain alive/
ir shall never under any conditions submit to
domination of english
x not for glory or riches
or hon ey ir fight/ but only for liberty/ which
no good man will consent to lose but with ir life
– declaration of arbroath 1320

/ prelude to irrelevance – another limitless night under alien stars on sum impossibly distant planetoid

to stare up at megastructural architecture over billion eons old in silent awe struck wonderment

Prelude To Irrelevance by Connor Sherlock

/ stepped reckoner – in which resarc henry swanson says/ if ey travel into heart of structure ey may jump up – eventually scramble onto roof beams

from there ey may carefully make ey way to outside – jump up between cubes/ feel ey virtual nuts tighten from height/ falling down from three thirds of way up sucks

/ last visit to shard – some virtual tourism

while researching yearn for option to stop piano music – wish to scale highest cubes – also for cubes to be loose respond to mild earthquakes resulting in sudden potential crushing of disembodied resarc / ghost

one also imagined distant lightening fog arising from unplumbed depths wind noise at altitude

also at nodal point feel desire to cross vast wonderfully deadly chasm by skill / grappling hook

again – if only such play spaces / systems were more fully procedural architecturally emergent literally infinite ever evolving/ images brightened colour adjusted

/ simulation sphere – oddly cyberpunk/ as if pleasantly caught in slow animation loop within sum long lost vhs tv series

Simulation Sphere by by Connor Sherlock

/ steelspill – in which after repeatedly falling resarcs soon forget trying to make n to surface of crates just stare in head aching semi mystery at ir immediate surroundings

Steelspill by by Connor Sherlock

/ suzugy 7016 – welcome to milliways two point zero

Suzugy 7016 by Connor Sherlock

/ voice of vamanaparmenidean architecture of doom

in which connor sherlock play designer of marginalia – amazingly atmospheric sanctuary

Voice Of Vamana by Connor Sherlock

annoyingly voiced strains of announcer in ey ear as easily ignored

n could even be ey own inner voice idly chatting to elf in order to delay inevitable feelings of deep ontological paralysis mute temperature less terror

what as ostensibly cheap sci fi narrative in setting quickly devolves back towards what was there all along – silently crushing feeling of blank violently inanimate doom – infinitely oppressive weightless burden on existential chest

architecture of vamana as blandly terrifying futility made structurally manifest

in which ey now always were mummified undead fly permanently stuck in infinite colourless nonreal spacetime amber

despite several large white blocks changing state within x floating mindless vessel of dereliction x always nonthing but nonthing whatsoever happening here so will there ever be – profoundly unprofund uselessness of infinitely solid yet completely hollow space bulk – eternal fatalist block universe unmoving purposeless quote infunctional – utterly deterministic – parmenidean nightmare sum random lifeless annihilation existing forever whose only meaning equals none

darkly resonant cry of organless organs as empty virtual cathedral dedicated to nonthing but elf for no reason/ to consider voice of vamana one big silent open throat unable to scream leading nowhere – forever

// how to play big science

Hypertography One Exhibit: Aliens Colonial Game Development

RND/ to consider Aliens Colonial Gamedev

Part of the Hypertography One Exhibit

aliens colonial developer: parody webcomic kit – just fill in blanks

another permanent early access banger from those devs bringing ey best in worst of aaa digitainment

shout outs to dark horse comics resarc tony akins

re tint via theorist robert what

overall flat look nod to mighty jim steranko

phrase/ ugly job done badly by remarkably ugly resarcs/ just another long day of hard codin crunch for shake n bake studios – play space development studio owned by hyper leocorp those massive modern masters of raw crapolaware

watch with all too believing deadpan horror as crack team of quote shay dee style fly by night permanent early access asset flipping hit steam run play devs cynically pinch off ir next classic barely functional fps – #askrandy/ ey fret about sales target audiences argue about pseudo aesthetic differences in insane research universe constantly fighting ir own ha deliberate software miscreations / monsters from #playdev id – as ey pitch forward wakka wakka – ever further into ir own digital arts / void

stark heavy handed modern fable about terrifyingly absurd future present state of everyday postmodern play development on outer electronic fringes – consider #askrandy/ aliens colonial play developer now sordid online meditation on apparently still lost rat of industrial interactive entertrainment
– back cover blurb for #askrandy/ aliens colonial play developer

re aliens colonial marines

on alien isolation / video colonialism

consider research as no longer research but territories carved up/ handed over to individual industry warlords
– garmes journalist the mighty jim sterlingson

term/ video colonialism – establishment exploitation maintenance acquisition expansion of video research ip colonies in one territory by publishers from another – extension of nationalistic / corporate sovereignty over such artistic territory beyond x borders by establishment of either settler colonies or administrative dependencies – developers – in which attempts are made to directly rule displace expel or generally exterminate eg mind rippingly terrifying non indigenous lifeforms

alien isolation/ estrangement – see wikipedia distancing effect – from within gigeresque primordial reality sea

even in in fractured pc space – who even talks like x says theorist robert what – where nobody can hear anything over constant moaning sobbing/ n still appears nobody can rule make truly groundbreaking play featuring awe inducing hyperalien entities known as xenomorphs

for x what n seems to exist as alien – indomitable/ unconquerable/ displaced/ rootless – never fully manifested but always metaphor forever from sum extreme ultimate elsewhere beyond – despite shallow promises by developers to take franchise quote/ back to x roots

ripley/ x just down there in basement
aaron/ whole place as basement
ripley/ x metaphor

aliens bow to no man / company – only to ir sovereign queen – quote/ let ey tell ey about ey mother dot dot

one wonders about holographic parallels if any between relentless aggressive colonial expansion of big research play space companies in ir mindless quest for market dominance colonial expansionism / genetic survival instincts of insects like ants or bees quote/ these things aint bees man / ey know x

in both case of aliens/ colonial marines predictably reactionary next iteration alien/ isolation – both arguably just work for hire projects milking franchises – key term as colonial isolation/ cumbersome blind independent bodies pitching forward into ir own largely unaccountable ignorance of tastes desires needs of modern postmodern research communities mprc

ey also seem utterly alienated from xenomorphs – who will not f# ey over for goddamn percentage

key features of alien isolationism

– overcome ever present deadly threat – of being ripped off / experience persistent fear of failure as partially truly dynamic reactionary alien uses x dim senses to hunt ey down respond – predictably- to ey every listless move
– developers improvise hype to survive criticism/ hack systems at scripted points scavenge for vital yet uninteresting resources craft generic items to deal with each preplanned situation/ will ey evade ey badly designed enemies – distract ey or face ey head on
– explore world of fake mystery betrayal/ immerse elf in detailed yet bland setting of sevastopol decommissioned trading station on fringes of boring space/ encounter rich cast of inhabitants with dubious acting abilities in re hashed alien world scarred by fear mistrust of modern franchises attached parasitically to face of research play spaces

facing alien/ character building

n seems creative assembly are unable to clearly explain to resarcs differences between decent premise / half decent back story / exciting play mechanics – arguably none of which ey have even managed to prove ey have

in fact whole actual justification for play rests on merely repeating dubious hype about remaining true to original story as if x even good thing – something resarcs have all heard before

maybe ey imagine hiring strictly linear warhammer 40k paperback writer dan abnett to pen inherently cheesy dialogue will possibly help gloss over any potentially poor / hopelessly traditional essentially uninteresting core mechanics – despite fact every resarc will forget all ir lines mere seconds after ey have been delivered by innately flat / bizarre looking characters from deep in uncanny valley

note/ ir almost entirely wrong emphasis on shoe horning in believable characters/ who cares question/ entire play as not really about characters but rather raw horror of survival against impossible odds manifested as sum thing right out of incredible biocosmic nightmare

emphasis therefore should be entirely on true existential impossibility caused by very existence of alien – which by x very look hyper bizarre nature as psychologically impossible to deal with – for x which feels truly alien just does not compute

x very presence – mostly unseen – means ripleys entire reality as somehow already infinitely far out of joint – massively distorted torn asunder ripped apart into shreds which get sucked rapidly back into silent unconscious darkness from which creature elf seems formed

as far as any of characters ey meets actually reinforce terrifying truth of such alien reality/ fair enough – but surely there are far better more directly interactive ways to express psychological narrative philosophical ideas than crappy sci fi cutscenes / heavily expositional storytelling/ why do ir even need bunch of dead eyed npcs to tell ir what ir should be already feeling obviously / immediately

on aliens/ colonial marines as modern research life metaphor

rather than simply giving excellent damming review of aliens/ colonial marines x as though garmespot are also talking about hideousness of everyday existence – in context of xenomorphic indomitability however x could seem positively generative / dangerously organic – for as humans recede inner alien springs forth

little more than strictly functional/ resarcs deserve better than x – bland corridors – unremarkable in every way – desperately lacking in variety/ while scraps of unsettling atmosphere seep into ey bones brief moments of dread excitement are quickly supplanted by more general shrug worthy meh aura/ cumbersome cloak of nostalgia x frequently relies on copy pasted pop culture references to fill in for proper existence/ interactions are characterized by snippets of awful dialogue delivered without hint of irony – humans look every bit as synthetic as once famous androids like kim west / kanye kardashian/ are of careless nonsense/ while life in wider universe as whole seems steeped in mystery anxiety these qualities seem all but absent in x current lacklustre interpretation / on x miserable rock – shallow bit of science fiction fluff with cheap production values / indifferent attitude

x almost forgettable enough to deem unnecessary which as grievous sin for life in universe brimming with so much potential
feel x isolation/ pre-order dlc

creepy dead eyed shiny skinned rubber doll resarcs – x just idiots falling for plastic temptations of x naked dlc cash grab

one suspects another quote/ solid review right across board

jarhead 1/ what happened in there?
jarhead 2/ n was liquid situation
jarhead 1/ ey mean ir shed bed

mind ey reason ign reviews exist as probably just to make other gushing utterly uncritical / paid for reviews seem remotely legit through simple direct comparison

rnd/ impossible dream aliens colonial marines

Aliens Colonial Marines: The Impossible Dream

question/ now x gearbox has been dropped from z civil suit regarding aliens/ colonial marines do ey feel fully vindicated? do tensions with sega remain

randy pitchford/ x whole thing was huge waste of time/ z market proved n was doing its job perfectly/ z market as dispassionate – rewarding what n likes / punishing what n not/ there as objectivity / fairness in z open markets harsh firm justice

robert what/ to consider x single sentence everything about modern industry to truly believe in – randy makes n seem virtually holey in x objectively fair system of tough glove style western mainstream capitalist outlaw justice/ just beautiful

randy/ for every place z market succeeded z legal system failed as n was being manipulated by what appeared to me to be essentially mafia style extortion tactics/ sadly z manipulation would have actually worked as n had in other cases with those same guys / to z detriment of z industry / garmers / actual ey know justice/ but those guys made mistake in naming ey as defendants because ey stood up to ey x all n took – someone to stand up to them/ / so ey lost since ey didnt have legitimate case

– from garmesindustry dot biz article entitled ey seem to like making completely new things/ gearbox resident / ceo / develop keynote speaker randy pitchford/ interview with european editor dan pearson

// how to play big science