Scenes From The Two Dimensional City: Lotus Simulator Virtual Photography

RND/ To consider scenes from the two dimensional city – featuring virtual photography from LOTUS-simulator. Images via Steam Community – 1920 x 1080 .jpg: This pervasive feeling of flatness, of an uncanny space without depth – that the whole of this videographic reality is painted on or projected onto a vast, two dimensional screen. An … Read more

Low Poly City Of My Virtual Dreams

RND/ In which you consider a low polygon city of your virtual dreams: 3440 x 1440 .jpg, 64 dithered colors – original images via unknown gamedev on Twitter We find ourselves in a historical moment of pervasive mediocrity. Fuelled by basic human drives – flights from death and boredom – the new technologies, bright and … Read more

Dead Land America: Conceptual Painting

RND/ To consider a painting of Dead Land America. Featuring three scenes from Land Of The Dead (Dir. George A. Romero 2005) – 3166 x 3994 .jpg So we pour it in a Pernod bottle and start for New Orleans past iridescent lakes and orange gas flares, and swamps and garbage heaps, alligators crawling around … Read more

On The Poverty Of The Video Real: OMSI 2 Bus Simulator Game

RND/ In which European bus simulator videogame OMSI 2 appears to symbolize the abstract virtual poverty (emptiness, barely adequate structural existence, barren aridity etc.) of the everyday mundane world.) Some PC screenshot (virtual photography) art, via Steam Community: 1920 x 1080 .jpg One has to ask – if one were so inclined – what exactly … Read more

Scenes Of Virtual Urban Tension In Sub Rosa PC Game Screenshots

RND/ To consider various odd in-game scenes of virtual urban tension in Sub Rosa (PC): 1920 x 1080 .jpg – edited images via Steam Community Example Reference Links Bullet-Time in Simulation City: Revisiting Baudrillard and The Matrix (PDF) Designing Buildings Wiki – Living in the hyperreal post-modern city Eric Randall Morris – Hyperreality : On … Read more