The Tedium Of Control: 4K Virtual Photography & Critique

RND/ To consider a Control game / story design assessment. Via Visiting Resident Bureau Theorist Robert What. Some 4K Virtual Photography: --- Subjective philosophical note fragments arising after recent virtual engagement with Control simulation. Forward to Director Trench eyes only (Astral Plane.) 00: To consider Control as violently mediocre and terminally overrated by easily impressed … Continue reading The Tedium Of Control: 4K Virtual Photography & Critique

On Absurd Videogame Industry News: JayzTwoCents Transcript

RND/ to consider a slightly rough Google transcript of a video by cool vlogger JayZTwoCents (Jason Langerin): In which, putting it all down on the page makes it read like the mild head-injury ramblings of someone foolishly immersed / half drowned in meaningless internal videogames industry tech mews minutiae. To ask, who talks like this? … Continue reading On Absurd Videogame Industry News: JayzTwoCents Transcript

Rage 2 as the worst (most hollow) videogame of modern times

RND/ to consider poor old Rage 2, as perhaps the worst videogame of modern times - one crying out for a new theory of Hollow Videogaming to explain its particular deficiencies. A fascinating example of a global industry long gone to creative pot and perfectly content to sit on its distinctly minor laurels, imagine Rage … Continue reading Rage 2 as the worst (most hollow) videogame of modern times

The Existential Dryness of Historical Fiction Paperbacks

RND/ to consider the extreme existential dryness of (inherently old) Historical Fiction paperbacks, so utterly dessicated in their very conception that even billygoats are unable to digest them. The textual equivalent of an intensely annoying, hacking dry cough experienced while pushing an old squeaking cart of dead, ungrateful wooden peasants uphill. 3600x5760, 12MB .jpg, edited … Continue reading The Existential Dryness of Historical Fiction Paperbacks