Hyper-Gothic Megastructures In Quake Map Honey By CZG

RND/ To consider noclip virtual photography of ‘hyper-gothic’ Quake map Honey by CZG – .zip available: 3440 x 1440 .jpg Quake Enhanced: Dimensions Of The Machine Noclip Virtual Photography Screenshots — // how to play big science

Quake Enhanced: Dimensions Of The Machine Noclip Virtual Photography Screenshots

RND/ Consider 1440p noclip Quake Enhanced screenshots – .zip available: It’s quite remarkable what a title from ’96 can still yield in terms of intense architecture and gothic aesthetics. While I often found the game itself repetitive in terms of its dim enemies, the setting could not have been more evocative of – as Brian … Read more

Quake III Noclip Virtual Photography: Minima Map By Bengal

RND/ To consider beautiful, dark and strange King Of The Hill Map “Minima” by Bengal: 3440 x 1440 .jpg (low-res; higher resolution files available – zipped) To note how this dark rusty-red chocolate and grey vibe, when combined with the ‘horizontal data archive-slice’ detailing combine to create a unique section of virtual spacetime. Why the … Read more

Pseudo Liminal Kenopsia In Videogame Spaces: PC Screenshot Photography

RND/ To consider some noclip videogame screenshot art / virtual photography of Gmod: In which you prepare to critique the ideas of ‘Liminality’ and ‘Kenopsia in videogame spaces. 3440 x 1440 .jpg Toward A Possible Critique Of Liminality First of, one might say: balls to that loose internet jive about teh ‘AESTHETIC’, whatever it is. … Read more

FusionVille 1 Mod (Half Life 2): Widescreen Virtual Photography Screenshots

RND/ To consider widescreen virtual photography screenshots (noclip style) for FusionVille 1 mod (Half Life 2): 3440 x 1440 .jpg Most of the maps are pretty good; the Cthuluesque map “Shadow Over Ravensmouth” in particular is recommended. Phoenix Contact Map (FusionVille 2 Mod): Widescreen Half Life 2 Virtual Photography Screenshots Virtual Photography Exhibit: Global Videogame … Read more