Expensive Zombie Formalism Art Church Blueprint (Painting)

RND/ A painting of ‘expensive zombie formalism’, expressed as a blueprint of the modern Art Church: 2897 x 3840 .jpg Cost For A Concept Such As This: $1.5M – Contact Robert What for details Here’s the art church and this is the steeple Open the door and see all the people Here’s the collector going … Read more

The Midnight Vaporwave J-Horror Aesthetics of ‘The Convenience Store’ Game

RND/ To imagine if you will the strange midnight neon VHS horror aesthetics of “The Convenience Store” videogame by Chilla’s Art: 1920 x 1080 .jpg First off: balls to contemporary online discussions about ‘aesthetics’. The word has long since become lazy short hand for ‘obsolete, nakedly pro-capitalist discussions of ‘The A E S T H … Read more

90s Gaming Aesthetics: Amiga Format Magazine Scans

RND/ To consider the often lurid 90s gaming aesthetics on display in Amiga Format magazine. 1700 x 2300 .jpg – white balanced, denoized, brightened, chromatically abberated, sharpened In which some may note how the relative naffness of the back page advertising somehow appears to symbolize the eventual future decline of the Amiga as a home … Read more

A Guide to Zombie Survival Game Aesthetics

RND/ In which one considers the aesthetic feelings of how ‘being dead sucks’ online, andor why ‘playing a zombie’ is the worst role in the whole / hole of videogame culture. This sub-project exists mainly for Gaming Culture archiving / Digital Archaeology purposes. Randomly peppered with edited screenshots and (thankfully silenced) video from Garry’s Mod … Read more

Rage 2 as the worst (most hollow) videogame of modern times

RND/ to consider poor old Rage 2, as perhaps the worst videogame of modern times – one crying out for a new theory of Hollow Videogaming to explain its particular deficiencies. A fascinating example of a global industry long gone to creative pot and perfectly content to sit on its distinctly minor laurels, imagine Rage … Read more